Extra Trades
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Adding some useful trades for vanilla items.
Does not follow a specific thematic focus apart from vanilla Minecraft.
Contains enhancements to village mechanics, expanding on existing features or adding entirely new ones.
Includes quality of life improvements and small tweaks to enhance and customize gameplay.
Includes systems for trading and managing economies.
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This is a mini-mod adding some trades to the existing villagers. Basically, most of the things that were only either buyable or sellable, can now both be bought and sold. And additionally you can now buy some useful items which you could not buy before.
This mod goes very well together with All Enchantments for Trade (now also available for 1.16.5).
Trades List
Items to give - Items to get - Trades until Disabled - XP to Villager
(Price Multiplier is always 0.05)
Butcher (Expert)
1 Emerald - 5 Cooked Mutton - 16 - 25
1 Emerald - 6 Cooked Beef - 16 - 25
Cartographer (Master)
8 Emerald - 1 Banner Pattern Creeper - 12 - 30
8 Emerald - 1 Banner Pattern Thing - 12 - 30
8 Emerald - 1 Banner Pattern Skull - 12 - 30
Cleric (Journeyman)
1 Emerald - 1 Rabbit Foot - 5 - 5
Farmer (Novice)
1 Emerald - 5 Wheat - 16 - 1
1 Emerald - 6 Potato - 16 - 1
1 Emerald - 5 Carrot - 16 - 1
1 Emerald - 6 Sugar Cane - 16 - 1
28 Sugar Cane - 1 Emerald - 16 - 2
Farmer (Apprentice)
1 Emerald - 4 Egg - 16 - 5
16 Egg - 1 Emerald - 16 - 10
Fisherman (Master)
4 Emerald - 1 Pufferfish - 5 - 0
Leatherworker (Journeyman)
1 Emerald - 3 Leather - 16 - 10
Mason (Journeyman)
1 Emerald - 8 Cobblestone - 16 - 10
32 Cobblestone - 1 Emerald - 16 - 20
Shepherd (Novice)
1 Emerald - 3 String - 5 - 1
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