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Extra Weapons
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A mod that adds new weapons to the game. 1.14.4-1.21.4. No longer mantained
Focuses on automation and resource processing through scientific and mechanical means, utilizing systems like electricity (RF/FE/etc), air pressure, or rotation.
A mod made using MCreator, which is a tool for creating custom mods without programming knowledge.
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Description
NOTE: This mod is no longer receiving updates, but all old downloads will remain.
Also you can feel free to comment as I will reply any questions.
Extra Weapons Mod
A mod that adds new tools and weapons to the game.
Available for versions 1.14.4 to 1.21.4
Note that it adds new "classes" of tools/weapons, made with the default vanilla materials, so there are no new ores.
Also, I recomended you use something like Just Enough Items to see the recipes.
Features List
(Latest Version)
Tools:
- Mattock: Works as a pickaxe, a shovel, an axe, a sword and a hoe.
- Hammer, Excavator and Scythe: Break a 3x3 area.
- Lumber Axe: Breaks an entire tree log.
- Tunneler: Breaks a 5x5 area.
- Swiss Knife: Upgrade for the Multi Tool with more functions.
- Prospector: Detects ores.
- Sieve: Digs blocks like sand and gravel to look for items.
- Fishing Net: takes fish instantly, without waiting for it to take the bait.
Medieval Weapons:
- Battleaxe.
- Mace.
- Katana.
- Warhammer.
- Pike.
- Scimitar and Lance: Stronger while riding a horse.
- Saber and Longsword: Sweeping edge.
- Greatsword: A sword that can break a 3x3 area of blocks breakable with sword (cobweb, grass, bamboo, leaves).
- Rapier: Knockback.
- Khopesh: Egyptian sword with bane of arthropods.
- Nunchaku: Gives a small snowness effect.
- Dagger: Stronger against Endermen.
- Halberd: Has two modes, axe mode and pike mode.
- Bat: Gives slowness and nausea to mob hit.
- Machete: Chops wither skeleton heads.
- Fire Rod: Sets mobs on fire.
- Flail: Ignores shield protection.
- Steel Shield.
- Spear: Both melee and throwable weapon.
- Javelin: Throwable stackabe ranged item.
- Blowgun: Ranged weapon with poisoned darts.
Modern Weapons:
- Flintlock Pistol.
- Musket.
- Pistol and Automatic Pistol.
- Assault Rifle.
- Shotgun.
- Bazooka.
- Grenade.
- Dynamite.
- Molotov: Burns a 3x3 to 5x5 area.
- Guitar: Plays musical notes.
- Newspaper: Has knockback.
Villager Professions:
- Dwarf: Anvil.
- Knight: Enchantment Table.
- Soldier: Cannon.
- Miner: Trapped Chest.
Other Features:
- Cannon: A block that fires cannonballs.
Support
Mod Loaders:
- Forge
- NeoForge
Game Versions:
- 1.14.4
- 1.15.2
- 1.16.5
- 1.18.2
- 1.20.1
- 1.20.4
- 1.20.6
- 1.21.1
- 1.21.4
Languages:
- English (US)
- Portuguese (Brazil)
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