FabriHUD
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A simple, customizable HUD mod for Fabric
Does not follow a specific thematic focus apart from vanilla Minecraft.
Used for mods with little to no gameplay elements.
Includes mods that provide maps, minimaps, and informational tools for navigation.
Includes quality of life improvements and small tweaks to enhance and customize gameplay.
Adds tools to customize the user interface and menus.
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About
Description
Requirements
- Minecraft >
1.19.2 - Fabric Loader >
0.14.8or the equivalent Quilt version - ModMenu >
4.0.0 - Fabric Language Kotlin >
1.8.3
Though not strictly required, ModMenu is the only way to access the configuration UI.
Elements
FabriHUD provides a variety of HUD "elements" These include:
- In-game time
- Player Coordinates
- Server Latency (Ping)
- FPS
- Current Biome
- Ambient Ligjt
It's pretty easy to add more, so if you want something custom, chances are I'd be willing to add it (within reason though).
Customizability
Each element can be toggled on and off and positioned independently wherever you want.
Overrides
"Overrides" allow you to further customize the output, including colors, base text, and more.
More information about element overrides can be found here.
Future Plans
- MSPT Element? (avg/min/max)
- TPS Element?
- Look into overrides with colors making the text entries act up
- Make element positions scale with GUI scale
- Customize vanilla HUD?
Contributions
All contributions are welcome, including translations. The source code is licensed under MIT.
If you have a feature request or run into an issue, please report it on the GitHub. For help join the Discord.
Thanks to Configurate and SpruceUI for the exellent libraries.
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Disclaimer: This is my first real attempt at making a mod, so I make no promises to code quality and best practices. However, if issues arise I'll do my best to fix them.
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