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FactoryFPS
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Adaptive particle budgeting for smoother Create, Mekanism, AE2 and other modded factories.
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Description
FactoryFPS
Smoother modded factories. Fewer visual frame spikes. Zero gameplay changes.
FactoryFPS is a lightweight client-side performance utility built for dense technology bases. It monitors the client's reported frame rate and applies an adaptive budget to repeated or distant visual particles produced by supported factory mods. When performance is healthy it preserves generous visual limits. When frames become expensive it progressively removes low-value duplicate effects.
This is deliberately a focused optimizer, not a magic FPS claim. The exact
result depends on the pack, hardware, factory layout and which effects are
causing the slowdown. Use /factoryfps status to see what FactoryFPS actually
inspected and reduced in your current session.
Supported ecosystems
- Create
- Mekanism
- Applied Energistics 2
- Sophisticated Storage and Sophisticated Backpacks
- Immersive Engineering
- Thermal Series
- Industrial Foregoing
- Botania
All integrations are automatic and optional. FactoryFPS can identify custom particles directly and can associate vanilla particle types with a supported machine block at their spawn position.
What it never changes
FactoryFPS does not alter recipes, machine speed, kinetic stress, inventories, redstone, block entities, server ticks or saved worlds. It is client-side and is not required on a dedicated server.
Commands
/factoryfps status— live pressure and reduction counters/factoryfps profile auto— adaptive default/factoryfps profile quality— very generous limits/factoryfps profile balanced— consistent medium protection/factoryfps profile performance— strongest visual budget/factoryfps profile off— bypass all filtering/factoryfps reload— reloadconfig/factoryfps.json/factoryfps reset— reset live counters
Français
Des usines moddées plus fluides, moins de ralentissements visuels, aucun changement de gameplay.
FactoryFPS est un utilitaire de performances côté client conçu pour les bases technologiques très denses. Il surveille le nombre d'images par seconde annoncé par le client et applique un budget adaptatif aux particules répétitives ou éloignées des mods pris en charge. Lorsque les performances sont bonnes, les limites restent très généreuses. En cas de ralentissement, les effets dupliqués les moins utiles sont progressivement réduits.
Les intégrations Create, Mekanism, Applied Energistics 2, Sophisticated Storage, Immersive Engineering, Thermal, Industrial Foregoing et Botania sont entièrement optionnelles et détectées automatiquement.
FactoryFPS ne modifie jamais les recettes, la vitesse des machines, les
inventaires, la redstone, les ticks serveur ou les sauvegardes. Consultez les
métriques réelles avec /factoryfps status. Les résultats dépendent du modpack,
du matériel et de l'usine : aucune hausse de FPS fixe n'est promise.
Commandes
/factoryfps status— affiche la pression et les compteurs en direct/factoryfps profile auto— profil adaptatif par défaut/factoryfps profile quality— limites visuelles très généreuses/factoryfps profile balanced— protection moyenne et constante/factoryfps profile performance— budget visuel le plus strict/factoryfps profile off— désactive le filtrage/factoryfps reload— rechargeconfig/factoryfps.json/factoryfps reset— remet les compteurs en direct à zéro
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