Community listing page, reviews may not be monitored by the author.
Fallen Allies
No reviews yet
Every mob you or your allies kill still drops its loot, then comes back as your loyal ally that follows you, fights what you attack and defends you.
Community voices
Reviews
No reviews yet. Be the first to review this project!
Get it on
Available Platforms
About
Project Details
For authors
Embed Badge
If you're the author of this project, you can embed a live badge anywhere that supports HTML or Markdown. It updates automatically whenever ratings change.
Use HTML for any page that supports it, or Markdown for README files and Markdown-based descriptions.
Identifiers
Platform IDs
Resources
External Links
About
Description
Fallen Allies
Every mob that you or your allies kill still drops its loot as usual… and then comes back as your ally. Your army grows with every fight!
What it does
- Kill a mob, gain an ally. One second after it dies (once the death animation ends) the mob reappears in the same spot, fully healed and on your side. It keeps what it was: a red sheep stays red, a villager keeps its profession, a slime keeps its size.
- Your allies recruit too. Anything your allies kill also joins you - even if you hit it first and an ally finishes it off, or an ally skeleton shoots it or an ally creeper blows it up.
- Real taming for pets. Wolves, cats, parrots and horses come back properly tamed by you.
- They fight for you. Your allies attack whatever you hit and defend you from anything that hurts you. Even peaceful mobs like cows and sheep join the fight.
- They follow you everywhere - walking, swimming or flying. Unlike tamed wolves, they never teleport on their own.
- No friendly fire. Allies never hurt you or each other, and your hits don't hurt them. To dismiss an ally, hit it while sneaking.
- Undead allies (zombies, skeletons…) don't burn in daylight.
- Allies never despawn and don't pick up the loot you're collecting.
Commands (no cheats needed)
/alliesor/aliados- shows how many allies you have, by type, and how many are with you right now./allies bringor/aliados traer- teleports all your allies to you, even the ones left far away or in another dimension.
Notes
- Works in singleplayer and on servers. All the logic runs on the server.
- Since every ally recruits more allies, very big armies can slow the game down.
- The Ender Dragon, the Wither and the Elder Guardian never become allies. Data packs can change this with the entity type tag
fallenallies:cannot_become_allies. - Requires Fabric API.
Español
Cada mob que matéis tú o tus aliados suelta su botín como siempre y vuelve como tu aliado: te sigue a todas partes, ataca a lo que tú atacas y te defiende. Usa /aliados para contarlos y /aliados traer para traerlos a tu lado.
Screenshots
Gallery
Versions
Files
Relations
Project Relations
More like this
Similar Mods
Suggestions use data such as tags, dependencies, dependents, descriptions, titles, and more to rank how much they overlap with this mod.
On ModDex
Community snapshot
By the numbers
Statistics
Get it on
Available Platforms
On ModDex
Community snapshot
By the numbers
Statistics
Resources