Fallen Corpse

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Fallen Corpse

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Never lose your items again. Death leaves behind your body, wearing your skin, holding everything you carried. Walk back and take it all in one click.

Mod Loaders
Minecraft
26.3 26.2

About

Description

Fallen

When you die, your stuff scatters across the ground and ticks down to nothing. Fallen changes that. Your body stays where you fell — a corpse wearing your own skin — and it holds everything you were carrying, right down to your experience.

Walk back, right-click the body, and take your gear. Everything returns to the slot it came from: armor back on as armor, offhand back to your offhand, hotbar to your hotbar. In a hurry? Sneak-right-click to sweep it all back at once.


If you want this but for server side only check out Server Sided Corpses


What it does

  • Your body, your skin. The corpse renders as you — matching your wide or slim model — lying flat where you died. The owner's name is on the loot screen, not floating over the world.
  • Everything is kept. Your whole inventory and your XP go into the body. Nothing scatters, nothing burns.
  • Items go back where they belong. Reclaiming returns each item to its original slot.
  • Yours first. For a grace period only you (and server operators) can loot your body. After that, anyone can.
  • It ages. Left alone, a corpse eventually turns to a bare skeleton — a visual cue that it's been there a while.
  • Nothing is ever lost. A body left far too long drops its contents instead of vanishing, and it won't fall into the void or burn up in lava on its own (both configurable).
  • Death History — press U. A built-in moderation and recovery tool. Every death is recorded permanently. A green check means the body is still out there; a red X means it's gone. Open any record for a read-only snapshot of exactly what was carried at the moment of death — accurate even after the body was looted. Operators can review any player's history.
  • Configurable. Grace period, despawn time, skeleton timer, keep-XP, operator override, void/lava behavior, and history size all live in config/fallen.json.

Requirements

  • Fabric Loader and Fabric API
  • Install on both the client and the server — this is not a server-only mod.

Add-ons

  • Fallen: Backpacked — makes MrCrayfish's Backpacked backpacks go into your corpse instead of dropping on the ground. Separate download; install only if you use Backpacked.

1.0.0

Initial release

Corpses

  • Dying leaves a corpse at the spot you fell, wearing your skin (slim and classic models both supported) and holding your full inventory plus your experience.
  • Right-click to open, or sneak-right-click to grab everything at once.
  • "Transfer Items" returns every item to its original inventory slot - armor, offhand and hotbar included.
  • Corpses are fireproof and don't fall, so they survive lava and the void.
  • Corpses that are left too long despawn and drop their contents instead of deleting them.

Protection & ageing

  • Owner-only grace period, after which anyone may loot the body.
  • After an hour a corpse ages into a skeleton, and can optionally become free for anyone to loot.
  • Operators can be configured to bypass protection.

Death History (U key)

  • Every death is recorded with dimension, coordinates, time and item count.
  • Green tick marks a body that still exists; red cross marks one that's gone.
  • "Location" produces a teleport command to the death site.
  • "Items" opens a read-only snapshot of the inventory exactly as it was at the moment of death, which stays accurate even after the body is looted.
  • Operators can view any player's history with /deathhistory .

Configuration

  • config/fallen.json controls the grace period, despawn timer, experience handling, operator bypass, skeleton ageing, death-history size, and whether corpses may spawn over the void or in lava.