FallenCrowns

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FallenCrowns

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This mod introduces a complete profession system with multiple unique classes, each featuring 4 active abilities and different playstyles. Players can progress through a custom leveling system while managing their character through an advanced status panel

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Latest Version
End of chapter 1
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This mod is a complete RPG and roleplay framework designed to create an immersive multiplayer experience with professions, subclasses, abilities, progression systems, economy, events, and psychological mechanics.

Players can choose their profession using the /profissao command. Every profession features unique gameplay styles and includes 4 active abilities, custom animations, overlays, HUD systems, and special interactions. Some professions also have advanced subclasses, such as Scientists and Artisans, allowing even deeper specialization and progression.

Subclass systems can be managed through:

  • /setsubclasse

  • /artesaosubclasse

The mod contains multiple professions and systems, including:

  • Scientists

  • Artisans

  • Herbalists

  • Cartographers

  • Warriors

  • Ritualists

  • Alchemists

  • Merchants

  • Slave Traders

  • Ferrymen of War

  • And several other roleplay-focused classes

The progression system is divided into 4 tiers:

  • Tier 1 — Starting tier

  • Tier 2 — Unlocks at 10,000 XP

  • Tier 3 — Unlocks at 20,000 XP

  • Tier 4 — Unlocks at 50,000 XP

As players progress, they unlock stronger abilities, new mechanics, and advanced profession features.

The mod also introduces a complete status and psychological system, featuring:

  • Fear system

  • Horror effects

  • Insanity mechanics

  • Hatred and pride systems

  • Fade effects

  • Obituary system

  • Localization tracking

  • Contamination system

  • Energy management

  • Cinematic events

  • Custom overlays and camera effects

A complete economy system is included with commands and management tools such as:

  • Depositing money

  • Paying players

  • Charging players

  • Currency HUD

  • Economy manager

  • Daily missions

  • Crystal systems

  • Puzzle systems

  • Custom crafting and grimoires

The mod heavily focuses on immersion through:

  • Custom GUI screens

  • Animated skill systems

  • Particle effects

  • Custom HUD overlays

  • Event management tools

  • Keybind systems

  • Ritual mechanics

  • Interactive grimoires

  • Cinematic commands and packets

For server staff and administrators, the mod includes extensive moderation and event tools, allowing the creation of dynamic roleplay scenarios, custom events, teleportation systems, fear effects, fake names, cinematic sequences, and advanced player control systems.

This project was built as a highly modular and expandable RPG framework, combining progression, roleplay, survival, economy, and psychological gameplay into a single immersive Minecraft experience.

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