Mod

Fantasy Knights & Factions

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Fantasy Knights & Factions

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Adds fantasy spawns, random encounters, dynamic events, and skirmishes across the world.

Adventure/Exploration
World Gen Improvements
Mod Loaders
NeoForge
Minecraft

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About

Project Details

Type
Mod
License
MIT License
Latest Version
villagerpatrols-1.0.2.jar
Authors
CurseForge
Modrinth

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CurseForge ID
Modrinth ID

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About

Description

Fantasy Knights & Factions

Patreon Patreon   Ko-Fi   GitHub

You can find the wiki and see all the changes in the Vampire & New Events Update here 📝

And if you'd like to support the project, you can grab me a Ko-fi

Cover 

Mod Collection ⚔️

Villagers Reborn Fantasy Factions   Survival Needs   Immersive Walk

It is intended to work alongside Villagers Reborn but it can also be played standalone without any requirements.

Cover

This mod adds new spawns and random encounters across the world, as well as skirmishes and events that can happen randomly.

All spawns, events, and skirmishes can be enabled, disabled, and configured in "Mods - Config" or in the .toml file.

Factions

New Features

  • New fantasy mobs that spawn around the world depending on the biome you're in.
  • There are village guards that protect villages.
  • There is a small chance of finding yourself in the middle of a battlefield between factions.
  • There is also an event system that you can come across during the game.

Villager Camp

To do list

  • Add loot/drops to new mobs ✔️
  • Mixed skirmishes
  • Flying and aquatic mobs
  • Special abilities for new mobs
  • New structures
  • Add new fantasy mobs like griffins, harpies, cyclopes, etc.
  • Modded biomes compatibility
  • Miner villagers in caves ✔️
  • New events and skirmishes

Events


If you want to manually edit the event activation values in "Mods - Config" or in "villagerpatrols.toml", here is a reference table:

1200 ticks = 1 minute

3600 ticks = 3 minutes

6000 ticks = 5 minutes

12000 ticks = 10 minutes

Right now I have it set relatively high so there are not too many events and skirmishes (maybe too high) but you can change it however you prefer (also the distance at which events and skirmishes happen).


This mod includes skins from Skindex. All rights belong to their original creators, who were contacted when possible with permissions confirmed where available.

You can find the talented authors in the Skin Credits.

Cover

Fantasy Knights & Factions

Patreon Patreon   Ko-Fi   GitHub

You can find the wiki and see all the changes in the Vampire & New Events Update here 📝

And if you'd like to support the project, you can grab me a Ko-fi

Cover


Mod Collection ⚔️

Villagers Reborn Fantasy Factions   Survival Needs   Immersive Walk


It is intended to work alongside Villagers Reborn but it can also be played standalone without any requirements.

Cover


This mod adds new spawns and random encounters across the world, as well as skirmishes and events that can happen randomly.

All spawns, events, and skirmishes can be enabled, disabled, and configured in "Mods - Config" or in the .toml file.


Factions

New Features


  • New fantasy mobs that spawn around the world depending on the biome you're in.

  • There are village guards that protect villages.

  • There is a small chance of finding yourself in the middle of a battlefield between factions.

  • There is also an event system that you can come across during the game.


Villager Camp


To do list


  • Add loot/drops to new mobs ✔️

  • Mixed skirmishes

  • Flying and aquatic mobs

  • Special abilities for new mobs

  • New structures

  • Add new fantasy mobs like griffins, harpies, cyclopes, etc.

  • Modded biomes compatibility

  • Miner villagers in caves ✔️

  • New events and skirmishes


Events


If you want to manually edit the event activation values in "Mods - Config" or in "villagerpatrols.toml", here is a reference table:

1200 ticks = 1 minute

3600 ticks = 3 minutes

6000 ticks = 5 minutes

12000 ticks = 10 minutes

Right now I have it set relatively high so there are not too many events and skirmishes (maybe too high) but you can change it however you prefer (also the distance at which events and skirmishes happen).


This mod includes skins from Skindex. All rights belong to their original creators, who were contacted when possible with permissions confirmed where available. You can find the talented authors in the Skin Credits.

Screenshots

Gallery

  • Factions
    Factions Factions
  • Events
    Events Events
  • Factions
    Factions Factions
  • Factions
    Factions Factions
  • Mounts
    Mounts Mounts
  • Events
    Events Events
  • Events
    Events Events
  • Skirmish
    Skirmish Skirmish
  • Factions
    Factions Factions
  • Mounts
    Mounts Mounts
  • New Weapons
    New Weapons New weapons and spawn eggs
  • Events
    Events Events
  • Skirmish
    Skirmish Skirmish
  • Events
    Events Events
  • Factions
    Factions Factions
  • Factions
    Factions Factions
  • Events
    Events Events
  • Events
    Events Events
  • Factions
    Factions
  • Desert Travelers
    Desert Travelers
  • Factions
    Factions
  • Factions
    Factions
  • Mounts
    Mounts
  • Events
    Events
  • Events
    Events
  • Skirmish
    Skirmish
  • Factions
    Factions
  • Mounts
    Mounts
  • Events
    Events
  • Skirmish
    Skirmish
  • New Weapons and Spawn Eggs
    New Weapons and Spawn Eggs
  • Events
    Events
  • Factions
    Factions
  • Factions
    Factions
  • Events
    Events
  • Events
    Events

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~3,000
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CurseForge
~2,000
Modrinth
<1,000
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CurseForge
Modrinth
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