Fantasy's Dice
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Adds various Dungeons & Dragons inspired Dice to the game
Themed around magical elements, mythical creatures, and enchanted worlds, often inspired by fantasy literature and folklore.
Used for mods with little to no gameplay elements.
Includes aesthetic items like decoration, clothing, and visual effects.
Includes quality of life improvements and small tweaks to enhance and customize gameplay.
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Fantasy's Dice adds various Dungeons & Dragons inspired Dice to Minecraft.
Dice may be crafted in a StoneCutter by inserting the matching base material.
Wooden Dice need Planks, Iron Dice need Iron Ingots, Diamond Dice need Diamonds etc.
Dice are fully data configurable, meaning that the sidedness and material for a given dice can be changed using Data Components.
- "fantasydice:sides"
- Sets the sidedness for a given dice, may be set to any positive integer (>=1).
- Dice will roll a random value between 1 and "fantasydice:sides"
- Built-in sides are: 4, 6, 8, 10, 12, 20.
- A new client item property selector is available "fantasydice:sides", which allows selecting item models based on the dice sides component.
- "fantasydice:material"
- Sets the material for a given dice, may be set to any lower-snake-cased alphanumeric String value (regex: [a-z0-9_-]).
- Built-in materials are: wooden, stone, bone, iron, golden, diamond, emerald, netherite, copper, ender, frozen, slime, redstone, paper, amethyst and chocolate.
- This component is mostly used for item cooldowns and display names, models and recipes will need to be updated/defined manually using data packs.
- A new client item property selector is available "fantasydice:material", which allows selecting item models based on the dice material component.

Fantasy's Dice adds various Dungeons & Dragons inspired Dice to Minecraft.
Dice may be crafted in a StoneCutter by inserting the matching base material. Wooden Dice need Planks, Iron Dice need Iron Ingots, Diamond Dice need Diamonds etc.
Dice are fully data configurable, meaning that the sidedness and material for a given dice can be changed using Data Components.
- "fantasydice:sides"
- Sets the sidedness for a given dice, may be set to any positive integer (>=1).
- Dice will roll a random value between 1 and "fantasydice:sides"
- Built-in sides are: 4, 6, 8, 10, 12, 20.
- A new client item property selector is available "fantasydice:sides", which allows selecting item models based on the dice sides component.
- "fantasydice:material"
- Sets the material for a given dice, may be set to any lower-snake-cased alphanumeric String value (regex: [a-z0-9_-]).
- Built-in materials are: wooden, stone, bone, iron, golden, diamond, emerald, netherite, copper, ender, frozen, slime, redstone, paper, amethyst and chocolate.
- This component is mostly used for item cooldowns and display names, models and recipes will need to be updated/defined manually using data packs.
- A new client item property selector is available "fantasydice:material", which allows selecting item models based on the dice material component.
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