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Far Away Beams (FAB)
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See your beacons from a unbelievable distances! Now beacons work like beacons.
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--- en-US ---
Wouldn't it be great if beacons actually helped you find your way around the world, just like a lighthouse (a literal translation of "beacon") is supposed to?
Well, now beacons actually work the way they should.
--->It is 1000% recommended that you remove the fog for the best experience with the mod.<---

(The gif quality is bad but the mod works, dont worry)
---> How it works, depending on where it's installed
The mod adapts itself depending on who has it installed:
Full experience (mod on the Server-Side AND on Client-side, or if you are on a single player world): Every active beacon is synced live to every player with the mod. Someone can activate a beacon far outside your render distance, and you'll see the beam appear on your screen in real time.
Client-only (playing on a server without the mod): No live sync here. The client side stores the beacons that were active and appeared within render distance. This way, it is still possible to experience the mod even without it being installed server-side.
Server-only: Install it only on the server, and players without the mod still can join and play completely normally.
I've been using this mod for quite a while in my hardcore world (which is hosted on a server), so I can guarantee (with ~99% certainty) that there are no issues with it. Unless you refuse to disable the fog in-game, because the beams have rendering issues when fog is active.
(Mojang, could you explain why players can't see beacon beams from long distances? They're literally beacons!)
--- pt-BR ---
Não seria ótimo se os beacons te ajudassem a se localizar ao redor do mundo, exatamente como um farol (tradução literal de "beacom") funciona?
Bem, agora os beacons realmente funcionam como deveriam.
--->é 1000% recomendável que remova o FOG para a melhor experiência com o mod<---

(A qualidade do gif está horrivel, mas o mod funciona perfeitamente, não se preocupe)
---> Como funciona, dependendo de onde está instalado
O mod se adapta sozinho dependendo de quem tem ele instalado:
Experiência completa (mod no Server-side E no Client-side, ou se você estiver um um mundo single player): Todo beacon ativo é sincronizado ao vivo pra todo jogador que tiver o mod minstalado. Ou seja, alguém pode ativar um beacon muito além da render distance, e o beam aparece na sua tela em tempo real.
Só em client-side (jogando em um servidor sem o mod): Sem sincronização ao vivo. O lado cliente armazena os beacons que estavam ativos e apareceram na render distance. Assim ainda dá para ter a experiência do mod mesmo sem estar instalado no server-side.
Só no server: Mesmo se estiver isntalado o mod só no servidor, jogadores sem o mod ainda conseguem entram e jogar normalmente.
Eu estive usando esse mod por um bom tempo no meu mundo hardcore (que está hospedado em um servidor), então posso garantir (com ~99% de certeza) que não existem problemas com o mod. Exceto se você se recusar a desativar o FOG do jogo, porque os beams tem problema de renderizar com o fog ativo.
(Mojang, poderia me explicar porque o jogador não pode ver os beams dos beacons a longa distância? Eles são literalmente faróis!)
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