Farmer's Delight Village Fix
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Fixes a bug in 1.16 versions of Farmer's Delight causing villages to generate differently between instances of same-seed worlds.
Focuses on cooking, recipes, and food-related mechanics.
Forge is a popular mod loader for versions 1.1+ of Minecraft.
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Runs entirely on the server. Also works in singleplayer.
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Farmer's Delight Village Fix
Farmer's Delight Village Fix is a Minecraft mod that fixes a bug in 1.16 versions of the Farmer's Delight mod that causes villages to generate differently between same-seed worlds across restarts. Currently, this mod is only available for Minecraft 1.16.2 to 1.16.5 with Minecraft Forge.
Farmer's Delight is an excellent Minecraft mod developed by Vectorwing that carefully expands on farming and cooking in the game. (This mod is unaffiliated with the official Farmer's Delight mod.) Check out the original mod on Modrinth or CurseForge!
Frequently Asked Questions
Will this get ported to 1.17 or above?
Nope; the bug isn't present for 1.17+ versions of Farmer's Delight (AFAIK).
Will this get ported to 1.15, 1.16.1, or Fabric?
It's not hard to do, so... if you ask nicely. 😉
(Additionally, since this is MIT-licensed, feel free to fork it yourself.)
Where does the bug come from?
To add its structures to a village, Farmer's Delight uses a vanilla Minecraft function to get a list of structures in each village before adding its own to the list. However, this function shuffles the order of the list using a provided random number generator. The random number generator Farmer's Delight uses for this isn't seeded (i.e. deterministic), causing the order of (not-yet-generated) village structures to change between restarts. This mod replaces that random number generator with a seeded one so villages generate the same way between restarts.
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