FastPipes

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FastPipes

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Fast item, fluid & energy pipes with smart sorting, pipe terminal, tiered barrels, and waterlogging. Supports JEI & Jade.

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Energy & Resource Systems
Automation & Processing
Redstone Improvements
Aesthetic Improvements
Performance & Optimization
Player Transport
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Forge
NeoForge
Minecraft
26.2

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About

Project Details

Type
Mod
License
MIT License
Latest Version
fastpipes-26.2-2.0.3
Authors
CurseForge
Modrinth

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About

Description

⚡ FastPipes — The Pipe Mod That Doesn't Lag Your Server

Tired of pipe mods that eat TPS for breakfast? FastPipes is a high-performance pipe system for items, fluids, and energy — built from the ground up for modern Minecraft. Zero unnecessary ticking, smart caching, minimal network traffic. Your server will thank you.

Originally forked from the abandoned Refined Pipes and completely rewritten.

Available for NeoForge 1.21.1 and Forge 1.20.1.


🔧 Three Pipe Types. Zero Compromises.

Item Pipes (Basic, Improved, Advanced) — Smart priority routing, visual item animations flying through pipes, and machines can push items directly into the network. No extractors needed on the receiving end.

Fluid Pipes (Basic → Ultimate, 5 tiers) — Real fluid transport with animated fill levels you can actually see. Filter what flows. Scale from 1,000 mB to massive throughput.

Energy Pipes (Basic → Ultimate, 5 tiers) — FE/RF compatible. From early-game 1k FE/t to endgame 32k FE/t. Mix tiers freely — different-tier energy pipes now connect into a single network. Capacity is summed; transfer rate is bottlenecked by the slowest tier in the line, so no free upgrades.

Each tier upgrades from the previous one — craft an Improved pipe by surrounding a Basic pipe with gold, and so on up the chain.


🎯 Attachments That Actually Do Things

Extractors (5 tiers) — Pull items/fluids from inventories with whitelist/blacklist filters, redstone control, exact matching, and four routing modes: nearest, furthest, random, or round robin. Smart pre-check ensures items only leave the source if the destination can actually accept them — no orphaned drops in the world.

Inserters (5 tiers) — Mark where items should GO. Priority-based delivery means your storage system actually works. Items bounce back when destinations are full, and the network scans for any other inserter with free space before resorting to a world drop — your loot is safe.

Void — Destroys overflow items and fluids. Lowest priority — only activates when nothing else can accept them. Supports filtering.

Sensor — Emits redstone signal when matching items/fluids pass through.


🖥️ Pipe Terminal + 🪣 Tiered Barrels = Simple Storage

No complicated setups. Connect item pipes to barrels (or any inventories), hook up a Terminal to the network — done. You now have a searchable, craftable storage system.

Pipe Terminal — access every inventory in your pipe network from one block.

  • Search by name or @mod
  • Click to pull items from the network
  • Built-in 3×3 crafting grid that uses network resources
  • Sort by name, count, or mod — sort mode persists between sessions
  • Single-user lock — only one player at a time, auto-recovers from disconnects
  • Just place next to any item pipe — connects automatically

Tiered Barrels — six tiers from Oak (27 slots) to Netherite (108 slots, blast resistant). Right-click with an upgrade item to upgrade in-place — contents preserved, no duplication. Works seamlessly with pipe networks and with Tinkers' Construct Crafting Stations as sidebar inventories.


👀 It Looks Good Too

  • Pipes connect intelligently in all 6 directions with smooth 3D models
  • Items visually fly through pipes with rotation animation
  • Fluid levels animate in real-time inside fluid pipes
  • All attachments render as proper 3D models on the pipe
  • Paint any pipe with a dye to create separate color-coded networks
  • Waterlogged pipes — build underwater pipe systems, no workarounds needed
  • Comes with its own wrench! Shift+right-click to break, right-click bare pipe side to disconnect, right-click attachment to open its GUI. Other mods' wrenches work too

🧩 Plays Nice With Others

  • Jade — hover over any pipe to see transfer rates, fluid contents, items in transit. Attachments and Terminal too — see tier, redstone mode, filter mode, routing, stack size, exact mode, network status, and who's currently using a Terminal
  • JEI — full info pages for every item in the mod — pipes, attachments, barrels, upgrades, terminal
  • Tinkers' Construct — Tiered Barrels work as sidebar inventories for Crafting Stations

⚙️ Fully Configurable

Every pipe tier's speed, capacity, and transfer rate is tweakable in the server config. Barrel sizes too. Make it balanced for your modpack or crank everything to 11.


⚡ FastPipes — The Pipe Mod That Doesn't Lag Your Server

Tired of pipe mods that eat TPS for breakfast? FastPipes is a high-performance pipe system for items, fluids, and energy — built from the ground up for NeoForge 1.21.1. Zero unnecessary ticking, smart caching, minimal network traffic. Your server will thank you.

Originally forked from the abandoned Refined Pipes and completely rewritten for modern Minecraft.


🔧 Three Pipe Types. Zero Compromises.

Item Pipes (Basic, Improved, Advanced) — Smart priority routing, visual item animations flying through pipes, and machines can push items directly into the network. No extractors needed on the receiving end.

Fluid Pipes (Basic, Improved, Advanced, Elite, Ultimate) — Real fluid transport with animated fill levels you can actually see. Filter what flows. Scale from 1,000 mB to massive throughput.

Energy Pipes (Basic, Improved, Advanced, Elite, Ultimate) — FE/RF compatible. From early-game 1k FE/t to endgame 32k FE/t. Just connect and go.

🎯 Attachments That Actually Do Things

Extractors (5 tiers) — Pull items/fluids from inventories with whitelist/blacklist filters, redstone control, exact matching, and four routing modes: nearest, furthest, random, or round robin.

Inserters (5 tiers) — Mark where items should GO. Priority-based delivery means your storage system actually works. Items bounce back when destinations are full — no void, no loss.

Void — Destroys overflow items and fluids. Supports filtering by items/fluids.

Sensor — Emits redstone signal when matching items/fluids pass through.

👀 It Looks Good Too

  • Pipes connect intelligently in all 6 directions with smooth 3D models
  • Items visually fly through pipes with rotation animation
  • Fluid levels animate in real-time inside fluid pipes
  • All attachments render as proper 3D models on the pipe
  • All pipes can be painted in any color by clicking on the pipe with a dye, they will be transferred to a separate network
  • It comes with its own wrench! You can use it to disconnect and remove pipes. If you don't like the original, wrenches from other mods are supported thanks to NeoForge Itemabilites!

🧩 Plays Nice With Others

  • Jade — hover over any pipe to see transfer rates, fluid contents, items in transit
  • JEI — full info pages for every pipe, extractor, and inserter

⚙️ Fully Configurable

Every pipe tier's speed, capacity, and transfer rate is tweakable in the server config. Make it balanced for your modpack or crank everything to 11.


Screenshots

Gallery

  • fluid_pipes_v2.png
    fluid_pipes_v2.png fluid_pipes_v2.png
  • 2026-04-13_12.46.42.png
    2026-04-13_12.46.42.png 2026-04-13_12.46.42.png
  • 2026-04-13_12.47.21.png
    2026-04-13_12.47.21.png 2026-04-13_12.47.21.png
  • extractor_attachment.png
    extractor_attachment.png extractor_attachment.png
  • energy_pipes_v2.png
    energy_pipes_v2.png energy_pipes_v2.png
  • item_pipes_v2.png
    item_pipes_v2.png item_pipes_v2.png
  • Color any pipe by dye
    Color any pipe by dye 2026-04-04_12.25.12.png
  • Sensor attachement with filter!
    Sensor attachement with filter! 2026-04-04_12.29.00.png
  • Inserter with filters and fluids
    Inserter with filters and fluids
  • 2026-04-13_12.48.41.png
    2026-04-13_12.48.41.png 2026-04-13_12.48.41.png

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Modrinth
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