Mod
Feder's Scarecrows
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Scarecrows, in a whole new light!
Designed to be relaxing and comfortable with little challenge, often including elements like peaceful villages, farming, and gentle exploration.
Centers around fantasy elements such as spells, rituals, and magical energies, often involving personal empowerment and magical automation.
Focuses on strategic base fortification and defense against PvE threats. Usually includes traps, turrets, enhanced enemy AI, and automation.
Adds or enhances hostile creatures and enemies.
Focuses on zombie mobs, often with new types and mechanics.
Adds decorative items and furniture for more detailed building.
Forge is a popular mod loader for versions 1.1+ of Minecraft.
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Description
Feder's Scarecrows adds a new type of decorative and functional entity: the Scarecrow!

These scarecrows can be placed similarly to armor stands. However, that's not the only thing they do.
Scarecrows can also repel enemies away from them! The default scarecrow only repels zombies though. If you want to cover for more enemies, you need to change your scarecrow.
Using some crafting recipes, you can dress up your scarecrow with a couple of outfits, each of them protecting against different enemies.

For now, the outfits are:
Wolf Outfit - Protects against all Skeleton-like mobs. (Wolf Outfit's hat taken from Minecraft: Dungeons' Wolf Armor)
Ocelot Outfit - Protects agaist all Creeper-like mobs. (Ocelot Outfit's hat taken from Minecraft: Dungeons' Ocelot Armor)
Guardian Outfit - Protects agaist all Enderman-like mobs.
All of the enemies that the Scarecrows repel can be configured using Datapacks, so mod compatibility is easy.
Have a suggestion? Found a bug?
You can check my twitter for more updates and news about this and following mods here
You can also join my Discord server here: https://discord.gg/NFEt59FPRd
Wanna use this mod in modpacks?
You are free to use the mod in modpacks, but please leave a little shout out to me (:
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