FEM Quests [Quests for FNAF EM]

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FEM Quests [Quests for FNAF EM]

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This mod only for modpack FNAF Enhanced Madness, without the modpack, the mod will not work correctly.

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Latest Version
For FNAF EM (quests_fem-1.0.6.jar)
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Description

This mod ONLY for modpack FNAF Enhanced Madness. Apart from it, the mod will not work properly (they are continuously connected)

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FEM QUESTS - A mod designed specifically for the FNAF EM undefined modpack to provide a complete quest-based gameplay experience.

  • 10+ unique tasks - Players are given a random list of 9 tasks from a pool of over 10 different objectives. These include: washing all the dirty dishes, collecting coins from slot machines, inspecting the endoskeleton, calibrating the spotlights, taking out the trash, and many other engaging - or even dangerous - tasks. Each round, the list changes, keeping the experience fresh and unpredictable.
  • Decorations -  The map includes task location markers to help players navigate, hidden Easter egg statues for attentive explorers, and a custom modpack logo. These small touches make the world feel more authentic and immersive.
  • Round start and internal timer - The game starts at 11 PM. To start the timer, one of the players needs to check in at the shift computer and turn off the electricity using the electrical panel. Only after that the countdown begins. You have 6 in-game hours to complete all tasks. Once the time runs out, the tasks become unavailable.
  • Items - Some tasks require bringing items rather than just interacting with a block. The items vary - from a mop for mopping the floor to boxes (8 in total, but the player can only carry 2 at a time) that need to be moved to the Backstage.
  • Admin commands - FEM Quests was built as an integral part of the modpack, so it directly interacts with the map and game mechanics. We've added several key commands for round management: /gamestart  – starts the round;  /restartalltasks - resets all tasks (useful for testing or fixing issues);  /wincom  –  ends the round. Victory is shared - once all tasks are completed, all players on the map win. However, the round will not  end automatically without the  /wincom command - this is intentional, as the mod is designed specifically for the needs of the modpack. This is only a small part of the available commands - the rest are for internal use and remain undisclosed to maintain balance and keep the game interesting.

Reminder: this mod was created for the modpack and in isolation from it, the mod will not work correctly (For example, the appearance of the task blocks will not return to its original state).

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  • TaskPC.gif
    TaskPC.gif TaskPC.gif
  • TaskA.gif
    TaskA.gif TaskA.gif
  • Task9.gif
    Task9.gif Task9.gif
  • Task0.gif
    Task0.gif Task0.gif
  • MopG.gif
    MopG.gif MopG.gif
  • Task4.gif
    Task4.gif Task4.gif
  • TmG.gif
    TmG.gif TmG.gif
  • Task8.gif
    Task8.gif Task8.gif

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