Mod
File Copier
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File Copier allows you to copy specific files into any new world that is made. So you can copy data packs or custom NPCs with the custom NPC mod as an example.
Forge is a popular mod loader for versions 1.1+ of Minecraft.
Neoforge is a fork of the Minecraft Forge available for versions 1.20.1+ of Minecraft. Many Forge mods are compatible with Neoforge and vice versa.
Fabric is a mod loader for versions 1.14+ of Minecraft, particularly popular for client side and optimization mods.
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Description
File Copier Mod
A modern continuation of the Copy-Paste / Copied mods for automatic world data syncing.
Overview
A Minecraft mod for Fabric and NeoForge that copies files from config/copy/ into newly created worlds.
Features
- Automatic File Copying: Copies any files from
config/copy/into new worlds - Datapack Injection: Datapacks in
config/copy/datapacks/are loaded before world generation, allowing terrain-modifying datapacks to affect the spawn area - Hash-based Updates: Only copies files when they've changed (uses MD5 hashing)
- Configurable: Option to copy to existing worlds or only new ones
Folder Structure
config/
├── copy/
│ ├── datapacks/ <- Datapacks loaded BEFORE world generation
│ │ ├── my_datapack/ <- Affects terrain generation at spawn!
│ │ │ ├── pack.mcmeta
│ │ │ └── data/
│ │ └── another.zip <- Zip files supported
│ │
│ └── (other files) <- Copied into world folder after creation
│
└── file_copier.properties <- Configuration file
How It Works
Terrain-Modifying Datapacks
Datapacks placed in config/copy/datapacks/ are injected into Minecraft's pack repository system via Mixin before world generation begins. This means:
- Custom biomes will generate at spawn
- Custom structures will appear in the initial terrain
- Worldgen features work from the very first chunks
Other Files
Files placed directly in config/copy/ (not in the datapacks subfolder) are copied into the world folder after world creation, using the same relative path structure. This is fantastic for modpack devs who want to include customnpc data or schematics that will automagicaly copy into any world the user / server creates.
Configuration
Edit config/file_copier.properties:
# Set to false to only copy files into new worlds
copyExisting=true
Credits
Huge thanks to the original creators of the Copy-Paste for the inspiration:
-
Girafi (Copy-Paste)
-
JoshieJack (Copy-Paste)
-
Petey (Copied fork)
And to the entire modding community for modern tooling support.
This project exists to keep the utility alive for current modpack creators. ❤️
📁 File Copier Mod
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A modern continuation of the Copy-Paste / Copied mods for automatic world data syncing.
📜 Overview
A Minecraft mod for Fabric and NeoForge that copies files from config/copy/ into newly created worlds.
Features
- Automatic File Copying: Copies any files from
config/copy/into new worlds - Datapack Injection: Datapacks in
config/copy/datapacks/are loaded before world generation, allowing terrain-modifying datapacks to affect the spawn area - Hash-based Updates: Only copies files when they've changed (uses MD5 hashing)
- Configurable: Option to copy to existing worlds or only new ones
Folder Structure
config/
├── copy/
│ ├── datapacks/ <- Datapacks loaded BEFORE world generation
│ │ ├── my_datapack/ <- Affects terrain generation at spawn!
│ │ │ ├── pack.mcmeta
│ │ │ └── data/
│ │ └── another.zip <- Zip files supported
│ │
│ └── (other files) <- Copied into world folder after creation
│
└── file_copier.properties <- Configuration file
How It Works
Terrain-Modifying Datapacks
Datapacks placed in config/copy/datapacks/ are injected into Minecraft's pack repository system via Mixin before world generation begins. This means:
- Custom biomes will generate at spawn
- Custom structures will appear in the initial terrain
- Worldgen features work from the very first chunks
Other Files
Files placed directly in config/copy/ (not in the datapacks subfolder) are copied into the world folder after world creation, using the same relative path structure. This is fantastic for modpack devs who want to include customnpc data or schematics that will automagicaly copy into any world the user / server creates.
Configuration
Edit config/file_copier.properties:
# Set to false to only copy files into new worlds
copyExisting=true
💬 Credits
Huge thanks to the original creators of the Copy-Paste for the inspiration:
-
Girafi (Copy-Paste)
-
JoshieJack (Copy-Paste)
-
Petey (Copied fork)
And to the entire modding community for modern tooling support.
This project exists to keep the utility alive for current modpack creators. ❤️
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