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Fiw Clock
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Tickwatch is a tiny, server-side Minecraft mod that records each player's playtime, kills, and deaths and stores them in a plain JSON file per world. It runs on both Fabric and NeoForge.
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Runs entirely on the server. Also works in singleplayer.
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Tickwatch
Track playtime, AFK time, sessions, player & mob kills, deaths and kill streaks — server-side, lightweight, crash-safe, LuckPerms-ready.
Tickwatch quietly records how long each player has played (AFK time excluded) and how many kills
and deaths they rack up, then stores it all in a clean JSON file. No client mod required, no impact
on your TPS — and a /tickwatch command when you want to look.
✨ Why Tickwatch?
- 🪶 Featherweight — tracking is one integer per online player per tick. That's it.
- 🖥️ Server-side only — your players join with a vanilla client. Install it on the server and forget it.
- 🔀 Fabric, NeoForge and Forge — Minecraft 1.21.11, 1.21.1 and 1.20.1.
- 💾 Crash-safe by design — atomic writes with a rotating backup. A sudden power loss or hard crash cannot corrupt your stats.
- ⚡ Never blocks the server — all disk writes run on a dedicated background thread.
- 💤 AFK-aware — idle players stop earning playtime; AFK pools can't farm it either.
- 🏆
/tickwatchcommand — stats of any player (even offline) and leaderboards for any stat. - 📣 Milestone broadcasts — optional "Notch has played for 100 hours!" announcements.
- 🔑 LuckPerms integration — stats become LuckPerms meta (
tickwatch_kills,tickwatch_playtime,tickwatch_afk, …) so any chat, tab or scoreboard mod that reads LuckPerms meta can display them, and every command has a permission node. - 🧩 Public API — other mods can read stats, leaderboards and listen for kills, deaths and AFK changes.
📊 What it tracks
For every player, per world:
| Stat | Detail |
|---|---|
| ⏱️ Playtime | Active time in ticks, with a human-readable 2h 14m 30s field |
| 💤 AFK time | Time online but idle, plus a live AFK flag |
| 🕒 Sessions | Current session and longest session ever |
| ⚔️ Kills | Total, plus player kills and mob kills separately |
| 💀 Deaths | Times that player died, plus K/D ratio |
| 🔥 Kill streaks | Current streak (reset on death) and best-ever streak |
| 📅 Joins | Login count, first-join date, last-seen date |
Stored at <world>/fiw-clock/stats.json:
{
"players": {
"069a79f4-44e9-4726-a5be-fca90e38aaf5": {
"name": "Notch",
"playTimeTicks": 144000,
"playTimeFormatted": "2h 00m 00s",
"afkTicks": 14400,
"kills": 12,
"playerKills": 2,
"mobKills": 10,
"deaths": 3,
"killStreak": 4,
"bestKillStreak": 9,
"joins": 27,
"firstJoin": 1767225600000,
"lastSeen": 1769904000000,
"longestSessionTicks": 72000
}
}
}
Perfect for leaderboards, web dashboards, Discord bots, or anything that can read JSON.
💬 Commands
| Command | Permission node | Default |
|---|---|---|
/tickwatch stats [player] |
tickwatch.command.stats (.stats.others) |
everyone |
/tickwatch top <stat> [count] |
tickwatch.command.top |
everyone |
/tickwatch reload |
tickwatch.command.reload |
ops |
📦 Requirements
| Minecraft | Loaders | Java |
|---|---|---|
| 1.21.11 | Fabric, NeoForge | 21+ |
| 1.21.1 | Fabric, NeoForge | 21+ |
| 1.20.1 | Fabric, Forge | 17+ |
- Fabric: Fabric API + Fabric Language Kotlin
- NeoForge / Forge: Kotlin for Forge
Optional: LuckPerms — enables meta sync (/lp user <name> meta info shows the stats).
No Architectury or other wrapper mod required.
🚀 Install
- Install Fabric, NeoForge or Forge on your server.
- Add the matching dependencies to
mods/— Fabric: Fabric API + Fabric Language Kotlin; NeoForge / Forge: Kotlin for Forge. - Drop in the Tickwatch jar for your loader and Minecraft version.
- Start the server — stats start tracking immediately.
💡 Tickwatch is purely server-side. Players do not need it installed to join.
📖 Links
- 📜 Source & issues: https://github.com/Fi3w0/Fiw-Clock
- 🆓 License: MIT
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