Jack's Economy (Forked)

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Jack's Economy (Forked)

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Automatable economy mod for modpacks or servers with an (optional) create integration. Supports both Create 0.5 and 6.0

Energy & Resource Systems
Automation & Processing
Economy & Trade Systems
Mod Loaders
Forge
NeoForge
Minecraft

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About

Project Details

Type
Mod
License
GNU Affero General Public License v3.0 only
Latest Version
Version 1.2.2-1.7.0 Snapshot 1 for 1.21.1
Authors
CurseForge
Modrinth

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CurseForge ID
Modrinth ID

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About

Description

This is a Fork!

Below is a link to the original project:

https://www.curseforge.com/minecraft/mc-mods/flapjacks-economy

Why Make a Fork?

The reason I decided to make a fork is because of an announcement by Flapjack, which stated that 'official development for Jack's Economy has been and will be dead for the foreseeable future' because of this and the fact I use Jack's Economy for my modpack, I knew that I needed to make this fork.


Announcement!

We now support NeoForge for Minecraft 1.21.1!


Currently Supported Versions:

1.21.1 NeoForge (latest support and features)
1.20.1 Forge (latest support and features)

No current plans for fabric or other versions of forge.


Support:

Jack's Economy - https://discord.gg/3F8gBbMCXU

Jack's Economy (Forked) - https://discord.gg/MVV4hhb5qX


Description:

Jack's Economy is a solution for modpack authors and/or server owners to create a server-wide admin shop. The purpose of this mod is to provide neat looking currency and machines necessary for setting up an admin shop, item sinks (automated selling and buying of items using RF or Create rotational power), custom progression (thanks to the optional Game Stages integration), and more!

The idea was inspired from modpacks such as Create: Above and Beyond which contain a unique shop system to enhance progression and give purpose to farming or collecting rare resources. This mod takes those ideas and centralizes them into one dedicated mod that is super simple to use for both authors and players.


Features:

Automated buying and selling of items! (Useful for factory packs, progression packs, or packs that wish to have an item sinking mechanic)

Manual buying and selling of items through the admin shop! (Useful for gating progression using Game Stages, providing a centralized admin shop, as well as providing a place to buy/gate manifests for automatic buying and selling mentioned above)

Lots of cool mod integrations and compatibility! CreateGame Stages!

Easy setup and configuration for authors and admins! (All setup can be done using our custom GUI editor. No complicated text file editing!)

Convenient for players! (Modpack authors can choose between two different player currency styles to suit individual modpack needs. Both styles come with wallets and machines to facilitate buying and selling items to and from the admin shop)

And more!!!


Important Links:

Website

Documentation

Updates

Donations


Additional Information:

Check out the config file! There are new options and features available such as the ability to toggle the /adminshop command for players, different currency modes, and more!

Currency modes:

Different currency modes include single item currency and default mode.
Single item currency mode removes all currency items except for the one dollar bill. If desired, you can use a texture pack to change any of these textures/names if you would rather it look like a gold coin or something.

Single item currency mode is useful for packs that wish for currency to be more physical (akin to a vanilla server economy that is based on, say, diamonds.) Single item currency mode gets rid of auto conversion, wallet tiers, and decimal points! The wallet becomes similar to a shulker box and will simply store your money as items rather than converting it to a number.

I recommend single item currency mode if you want a simplified/more vanilla-like experience!

You can also use a mod like Bigger Stacks alongside single item currency mode and define one dollar bill stacks as much higher than 64!


Please use this in your modpack! :) It is always nice to let us know in the comments so we can check out your modpack!

Consider donating for more content and updates!

Special thanks to Khajiitos the amazing dev that made this mod what it is and oRandomy who is the amazing artist that created most of the assets and textures for this mod!

This is a Fork! Below is a link to the original project:

https://www.curseforge.com/minecraft/mc-mods/flapjacks-economy

Why Make a Fork?

The reason I decided to make a fork is because of an announcement by Flapjack, which stated that 'official development for Jack's Economy has been and will be dead for the foreseeable future' because of this and the fact I use Jack's Economy for my modpack, I knew that I needed to make this fork.

Supported Versions

1.21.1 NeoForge (latest support and features)
1.20.1 Forge (latest support and features)

No current plans for fabric or other versions of forge.

Support & Important Links

Support:

Jack's Economy - https://discord.gg/3F8gBbMCXU
Jack's Economy (Forked) - https://discord.gg/MVV4hhb5qX

Important Links:

Website
Documentation
Updates
Donations

Announcement!

We now support NeoForge for Minecraft 1.21.1!

Description:

Jack's Economy is a solution for modpack authors and/or server owners to create a server-wide admin shop. The purpose of this mod is to provide neat looking currency and machines necessary for setting up an admin shop, item sinks (automated selling and buying of items using RF or Create rotational power), custom progression (thanks to the optional Game Stages integration), and more!

The idea was inspired from modpacks such as Create: Above and Beyond which contain a unique shop system to enhance progression and give purpose to farming or collecting rare resources. This mod takes those ideas and centralizes them into one dedicated mod that is super simple to use for both authors and players.

Features:

  • Automated buying and selling of items! (Useful for factory packs, progression packs, or packs that wish to have an item sinking mechanic)
  • Manual buying and selling of items through the admin shop! (Useful for gating progression using Game Stages, providing a centralized admin shop, as well as providing a place to buy/gate manifests for automatic buying and selling mentioned above)
  • Lots of cool mod integrations and compatibility! CreateGame Stages!
  • Easy setup and configuration for authors and admins! (All setup can be done using our custom GUI editor. No complicated text file editing!)
  • Convenient for players! (Modpack authors can choose between two different player currency styles to suit individual modpack needs. Both styles come with wallets and machines to facilitate buying and selling items to and from the admin shop)
  • And more!!!

Additional Information:

Check out the config file! There are new options and features available such as the ability to toggle the /adminshop command for players, different currency modes, and more!

Currency Modes

Different currency modes include single item currency and default mode. Single item currency mode removes all currency items except for the one dollar bill. If desired, you can use a texture pack to change any of these textures/names if you would rather it look like a gold coin or something.

Single item currency mode is useful for packs that wish for currency to be more physical (akin to a vanilla server economy that is based on, say, diamonds.) Single item currency mode gets rid of auto conversion, wallet tiers, and decimal points! The wallet becomes similar to a shulker box and will simply store your money as items rather than converting it to a number.

I recommend single item currency mode if you want a simplified/more vanilla-like experience!

You can also use a mod like Bigger Stacks alongside single item currency mode and define one dollar bill stacks as much higher than 64!

Finally:

Please use this in your modpack! :) It is always nice to let us know so we can check out your modpack!

Consider donating for more content and updates!

Special thanks to Khajiitos the amazing dev that made this mod what it is and oRandomy who is the amazing artist that created most of the assets and textures for this mod!

Screenshots

Gallery

  • The Shopkeeper
    The Shopkeeper The shopkeeper is a new villager profession, which requires the Admin Shop as a workstation. When you interact with the villager, it opens the GUI for the admin shop the villager works with.
  • Admin Shops
    Admin Shops You can have multiple different admin shops with different contents by giving them a name. You can color admin shops by name to help differentiate them.
  • Admin Shops
    Admin Shops You can have multiple different admin shops with different contents by giving them a name. You can color admin shops by name to help differentiate them.
  • The Shopkeeper
    The Shopkeeper The shopkeeper is a new villager profession, which requires the Admin Shop as a workstation. When you interact with the villager, it opens the GUI for the admin shop the villager works with.

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~9,000
Total Downloads
CurseForge
~7,000
Modrinth
~2,000
Last Updated
CurseForge
Created
CurseForge
Modrinth
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