FloodWorld

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FloodWorld

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Replaces all air with water during chunk generation.

Adventure/Exploration
World Gen Improvements
Mod Loaders
NeoForge
Fabric
Minecraft

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Server Required

About

Project Details

Type
Mod
License
MIT License
Latest Version
2.0.0

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About

Description

title-full

asd

Features

FloodWorld is a Fabric mod that replaces all air with water during chunk generation.

  • Water is by default placed directly during chunk generation, and only then. Air created after a chunk is generated is preserved even if the chunk is reloaded.
  • Fully configurable (ModMenu + Cloth Config)
  • Cave flooding by default
  • Server compatible, Works on multiplayer servers. Clients do not need the mod installed.

asd

Configuration

Requires ModMenu and Cloth Config for in-game configuration

Replace Air - Fills regular air blocks with water

Replace Cave Air -Fills cave air blocks with water

Max Water Height - The Y level below which air becomes water

Native Flooding - Places water during generation (fast) vs post-processing tick queue (compatible)

asd

Dependencies

Required:

  • Fabric Loader
  • Fabric API

Optional (for config screen):

  • ModMenu
  • Cloth Config

asd compatibility

Minecraft 1.21.x (Fabric) Should work on fabric multiplayer servers, server-side only, no client installation required

asd Notes

Settings only apply to newly generated chunks. Existing chunks will not be retroactively flooded or un-flooded. On first world creation there may be a brief loading screen delay while Minecraft locates a valid spawn point above the waterline. Changing the Native Flooding setting requires a world restart to take effect on new chunks.

asd RyzenUp — MIT Licensed

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  • Plains Village
    Plains Village taken with voxy + photon shaders

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