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Fluffy's Enchants
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A datapack which aims to add a multitude of enchants that enhance the core gameplay experience.
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All enchants obtainable with an asterisk by their name indicates they are a treasure enchant only found in their respective dungeon, with an "Illegal" variant of their respective enchant inside of said dungeon. The color of these enchants also appear cyan in game.
Dungeons in this datapack function differently from vanilla; Trial Spawners in my structures give the same loot as the chests throughout the dungeons, whereas the Ominous Trials of these spawners grant some special gear for completing the challenge.
I hate vaults because I personally could not get them to work, so this is my workaround, if you have any suggestions just let me know..
Otherwise, these enchants are obtainable via enchantment table or villager trades.
Enchants
Hermes*
- an enchant that unlocks the speed of the Deity Hermes when sprinting.
- find this enchant in the underground tunnels of the lightning-fast
- 3 levels; Boots
Spoiler

Banishing*
- Heavy Knockback enchantment; Swords
- While comical in nature, is a force to be reckoned with in the wrong hands, find this enchant in a fort enshrouded in a luminous aura.
Spoiler

Arrow Rain*
- Rain down arrows where your initial arrow lands; Bows
- found in the dwarven crypt
Durable
- You add more plating to your armor to endure more hits, however at great cost to your speed.
- 2 Levels; Armor
- Mutually Exclusive to Lightweight
Lightweight
- You stripped your armor of some of its weight, at a cost to your defense, however you find yourself to be much more graceful.
- 2 Levels; Armor
- Mutually Exclusive to Durable
Triple Shot
- Shoot 3 arrows at once! Yes the effects of other bow enchants stack on this!
Piercing Shot
- You arrows pierce. thas all.
Clobbering
- Your axe gains the ability to stun enemies! This might just be busted! like their skulls
- (this gives like slowness 8 to your enemies for like half a second, duration gets longer for each level)
Curses
Curse of Sacrifice
- With every attack you slice away more of your mortal soul away, in return for more damage. You now weild a double edged sword in return for more strength, is this really a worthwhile venture?
- 5 Levels; Swords
Curse of Trembling
- You quiver as you shoot your bow, doing less damage than you meant to... You let your fright control you.
- Bows
Curse of Dwarfism
- You shrink to half of your size, is this really a curse? Its actually quite useful! How bad could this possibly be!?
- Chestplates
Curse of Weakness
- You lose one heart of max health.
- armor
Curse of Fragility
- You lose twice the durability
- armor and tools
Curse of Tripping
- You are more susceptible to fall damage
- boots
Curse of Fright
- Getting hit gets you scared and you shutter your eyes for comfort of a happier time.
- armor
Curse of Growing
- For every piece of armor you grow in size.
- armor
Curse of Insomnia
- The night makes you restless, spawning phantoms rarely above you in the night sky.
- armor
Curse of Lethargy
- You are slower
- armor
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