FOB Deployment

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FOB Deployment

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Brings Squad style tactical spawn points (FOBs), supply lines, and military logistics to Minecraft.

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FOB Deployment 1.1.0 hotfix
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> ### 📢 Active Development & Community Feedback
> This mod is under **active development**! We are carefully listening to all your ideas and suggestions for future updates. 

> 🌐 Our Minecraft Server: This mod is being actively developed and tailored specifically for our upcoming tactical Minecraft server! You can find all the details, launch dates, and playtest info inside our community hub.

> 💬 To get in touch with the developers, follow the server's progress, or share your feedback faster, join our official Discord: [Join our Discord Server](https://discord.gg/dKFjTPP2eB)

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# 📡 FOB Deployment: Tactical Radio Outposts

Tired of military servers feeling like vanilla Minecraft where players just spam beds behind walls during an intense siege? FOB Deployment completely rewrites the rules of engagement, bringing the hardcore logistics and tactical gameplay of Squad, Arma, and Hell Let Loose straight into the blocky world.

Say goodbye to unrealistic respawns. Welcome to the era of supply lines and strategic planning.

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## ⚡ Key Features 

1. The Forward Operating Base (FOB): Deploy a specialized Radio Station block that serves as your squad's forward respawn point.
2. No More Meat Grinds: Establishes a strict 32-block no-build zone for enemy radio stations. You cannot simply spam spawn points in the middle of a firefight; you must choose your grid carefully, fortify the area, and defend the perimeter.
3. Atmospheric Radio Buzz: The Radio Station emits a distinct, immersive mono-noise loop. It helps allies locate the base in dense environments—but watch out, smart enemy scouts can track your FOB down just by listening to the radio static!
4. The Strategic Retreat: Use the `/sethomebase` command to establish your main heavily fortified HQ deep in the rear. If your forward radio gets destroyed, your entire offensive completely stalls, sending your squad back to the main base kilometers away.

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## 🛠️ Upcoming Features (Tactical Logistics Update):

Done:

1. The "Reinforcement Pack" System: Non-stackable supply items (Max 1 per slot). New radios start with 0 spawn tickets. Logisticians must physically transport packs via trucks, cars, or helicopters to charge the radio. 1 respawn = minus 1 pack. 
2. Vanilla `/team` Integration: When placed, the radio binds to your current vanilla Minecraft team. Enemies cannot use it or modify it.
3. Neutral Player Mechanics: Players without a team (`none`) can use and deploy neutral radios. However, neutral radios are unsecured — anyone can bind to them, and if a team player charges a neutral radio with a Reinforcement Pack, it gets automatically captured and claimed by that team!

In progress:

4. Radio SOS Signals: When your FOB is running out of lives (2 or fewer tickets left), the radio will broadcast a panicked voice line through the static: "We need reinforcements! Send backup!", alerting the defenders of critical danger.

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## 📦 Requirements & Compatibility
* Designed to perfectly complement heavy military weapon mods like TaC (Timeless and Classics) and Superb Warfare. Explosion Overhaul is also supported.
* Fully lightweight and server-side friendly.

* Take command, secure the perimeter, and don't let them cut the radio transmission! 🫡🎖️

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