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Description
This mod allows the player to edit his food with the use of the food editing table. You can add saturation, add hunger restoration, add health restoration , or poison to any food. It also adds carrots and apples made from ores (iron, copper, diamond, netherite).
Features
- New special food items:
- Ore based apples:
- Copper apple,
- Iron apple, gives Absorption and Resistance.
- Diamond apple,
- Netherite apple,
- Ore based carrots:
- Copper carrot, reduces the duration of any active Poison effect.
- Iron carrot, has great nourishment.
- Lapis Lazuli carrot, reduces the duration of any active Blindness effect and is very quick to eat.
- Diamond carrot,
- Netherite carrot,
- Ore based apples:
- A food editing table:
- Used to apply modifiers to any food.
- Available in all 16 colors.
- New ingredients for recipes
- Gold dust,
- Iron dust,
- Copper nuggets, will be removed in versions where they are present in the base game.
- Diamond dust,
- Netherite nuggets,
- Dusts may be crafted more efficiently using any tool with the tag "forge/hammer"
- 4 default modifiers:
- Gold dust, increases saturation value.
- Iron dust, increases food value.
- Glistering melon slice, instantly heals a few health points.
- Spider eye, poisons the food.
- Configurable recipes: (requires operator permission to use)
- Make any item have an effect when applied on food.
- Configure the duration and the power of the effect.
- The effect can be almost any vanilla effect, as well as saturation or food bonus.
- Up to 20 different recipes.
- Configure it using the /foodconfig comand.
- Configure the cost of the recipe.
Planned features
- New textures for food editing tables.
- New GUI for food editing tables.
- More ore based food items.
- Compatibility with any food from any mod, V8
Versions
V1: First release.
V2: All colors of tables available, dust crafting recepies more efficient, added ore based apples, poison effect longer and the same for almost every food.
V3: Fixed saturation not stacking, fixed duration of pufferfish poison effect.
V4: Updated the food editing table's GUI, fixed many problems, added the crafting recipes of honey to its modified version.
V5: Added ore based carrots, changed the food editing table's crafting recipes, added the ability to make dusts more efficiently with tools tagged "hammer".
V6: Made the values of modified food procedurally generated with a 1.5 multiplier for both hunger and saturation, Added the Configfood command to configure the upgrades of food and to add new ones, fixed 3 foods not being modifiable, and also a few other small changes.
V7: Fixed many issues with v6, added a recipe guide, added the ability to configure the cost of recipes.
Comment any suggestions or specific versions you would like the mod in, and I will likely make it.
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