Foolish Foods

Quick rating

Foolish Foods

No reviews yet

A generic mod for not-so-5 star chefs, adding foods with potential benefits or debuffs.

Meme/Funny
Custom Weapons
PvP
MCreator
Food & Culinary
Portals
Mod Loaders
Forge
Minecraft

Community voices

Reviews

Versions
Loading versions…
Match includes

Click once to include, again to exclude, again to clear

Rating Any
Any 0.5 1.0 1.5 2.0 2.5 3.0 3.5 4.0 4.5 5.0
Min
Max
Play Status
Reviews
Time Played
hrs+
Verified developers only
Has developer response
List view
Grid view
Compact view
Sort by
Date
Rating
Helpful
Unhelpful
Edited
Sort ascending
Delete this review?

This removes your review from the project. You can write a new review after.

Review submitted for moderation

Your review has been sent to moderators, who will check that it meets our guidelines before it appears publicly.

No reviews yet. Be the first to review this project!

Get it on

Available Platforms

Compatibility

Supported Environments

Dev Environment
Client Required
Server Required

About

Project Details

Type
Mod
License
All Rights Reserved
Latest Version
foolish_fun-1.0.0-forge-1.20.1.jar
Authors
CurseForge
Modrinth

For authors

Embed Badge

If you're the author of this project, you can embed a live badge anywhere that supports HTML or Markdown. It updates automatically whenever ratings change.

Custom banner text
ModDex rating badge preview

Use HTML for any page that supports it, or Markdown for README files and Markdown-based descriptions.

Identifiers

Platform IDs

CurseForge ID
Modrinth ID

Resources

External Links

Source Issues Wiki Discord

About

Description

Foolish Foods
Foolish Foods is a silly mod that I randomly came up with, the main attraction being Tetrodo, which grants different effects the more you eat it.

https://modrinth.com/mod/foolish-foods 

Tetrodo
Tetrodo is made by smelting a pufferfish in a blast furnace. It can be consumed quickly, about half the speed of regular foods.
The effects of Tetrodo (spoilers):
At 10 uses it has a chance to give level two resistance, regeneration, haste, jump boost, water breathing, swiftness, or strength. 

At 20 uses you are given slowness 4 for 1 second.

At 35, you have a chance to get the deceiving effect, which removes positive effects with an idential negative counterpart.

There is also a Deceiving dagger, which can be crafted with a stick and crying obsidian, but the code may be broken. if it is working, it's very useful in pvp against potion effects, with the damage of about an iron sword and nearly as fast attack speed.

At 50 you have darkness for 5 seconds.


At 60, there is no blindness, but now blindness for a half a second

At 75 blindness for a full second.

At 90 the player has a Lactic Acid debuff for as long as they live. They will slowly lose hunger, health, saturation, and oxygen (the latter two have very little effect, since you're usually in the air and hunger will kill you before saturation)

At 100, the final effect is a blackout for a full minute. The player's screen goes nearly black, seeing only a little sliver of what is going on. To other people, they will have disappeared in a puff of black particles (I might have turned this off for lag testing, should be added in a patch), be teleported to a random nearby location within about 16 blocks (double the range of a chorus fruit). A blackout player will appear to crouch, twitch, and look in random locations. (They may be shivering like powdered snow, but if not, next patch) A blacked out player should also have a regeneration and resistance (that bypasses deception), making it difficult for them to die while blacked out.

Medicinal Honey Bottle

The medicinal honey bottle is crafted with a honey bottle and a honey comb. When consumed it reduces your dosage of Tetrodo by two. Originally there was a limit of how much you could remedy, and this may or may not be reimplmented, because actions have consequenses. 

There is also a command, which may get renamed to something less generic, /resetlevel. Which will immediately put it at zero. If I can finally figure it out, I will have boht a command and an item which tells you a player's tetrodo levels, which also makes the command the only way to reach 0% again.


Loaded Cookie

The loaded cookies has two recipes. The first tiem crafting it will require two sugar, two cocoa, one wheat, and one tetrodo. Once the recipe is unlocked, it can also be crafted with one sugar one cookie, one cocoa bean, and one tetrodo. Each recipe gives a different amount of cookies. 

The loaded cookie gives the blackout effect for a much shorter amount of time, giving it the unique tactic of chomping down multiple to teleport and be immovable while still in blackout. It is an interesting tactic, but viable.

 Spoiled Potato Soup

Similar to the loaded cookie, this also has multipe recipes, so I won't bother explaining it as in-depth. Baked potato, poisonous potato, bowl. Rotton flesh, raw potato, bowl. Spider eye, raw potato, bowl.

This recipe gives a outlet to poisonous potatos, as well as a discharge for rottom flesh and spider eyes, which evidently poison the raw potato.

THe spoiled potato soup has a 50% chance to give regeneration for 30 seconds, and if succeeding as a 50% chance to give absorption two for 45 seconds, (for golden hearts). Is this a perfect 25% chance? You'd think so, but no. If it fails to give you a beneficial buff, it will give you poison for 30 seconds, with a 50% chance to give you wither for 15 seconds. 

Thick Stews!

Overworld: red mushroom, brown mushroom, mycelium, mushroom stew.
Nether: Warped fungus, crimson fungus, warped nylium, mushroom stew.
End: Chorus, popped chorus fruit, crying obsidian, mushroom stew.

The thick stews require the play to have a silk touch pickaxe (I wasn't sure if silk touch picks up chorus flowers, so I chose crying obsidian)

They take a few ticks longer than most soups to consume without being awkard, but also have a special ability. Due to their mild inconviences to attain, the stews will teleport you to their respective dimension, providing mild teleportation damage. (I think it's 2 hearts, 4 hearts, and 6 and a half hearts, respectively) The nether giving fire resistance for 30 seconds and the end giving slow falling for 30 seconds.

TAKE CAUTION
There is no check to see if where you end up is actually a viable teleportation location, unlike the blackout enchantment. I would not advise using it without being prepared, but a similar caution goes to nether portals and other modded systems, so no complains will be tolerated. (I'm kidding)

Foolish Foods

Foolish Foods is a silly mod that I randomly came up with, the main attraction being Tetrodo, which grants different effects the more you eat it. https://legacy.curseforge.com/minecraft/mc-mods/foolish-foods Tetrodo

Tetrodo

Tetrodo is made by smelting a pufferfish in a blast furnace. It can be consumed quickly, about half the speed of regular foods. The effects of Tetrodo (spoilers):

Effects in number of consumption At 10 uses it has a chance to give level two resistance, regeneration, haste, jump boost, water breathing, swiftness, or strength.
At 20 At 20 uses you are given slowness 4 for 1 second.
At 35

At 35, you have a chance to get the deceiving effect, which removes positive effects with an idential negative counterpart.

There is also a Deceiving dagger, which can be crafted with a stick and crying obsidian, but the code may be broken. if it is working, it's very useful in pvp against potion effects, with the damage of about an iron sword and nearly as fast attack speed.

At 50

At 50 you have darkness for 5 seconds.

At 60 At 60, there is no blindness, but now blindness for a half a second
At 75

At 75 blindness for a full second.

At 90 At 90 the player has a Lactic Acid debuff for as long as they live. They will slowly lose hunger, health, saturation, and oxygen (the latter two have very little effect, since you're usually in the air and hunger will kill you before saturation)
At 100 The final effect is a blackout for a full minute. The player's screen goes nearly black, seeing only a little sliver of what is going on. To other people, they will have disappeared in a puff of black particles (I might have turned this off for lag testing, should be added in a patch), be teleported to a random nearby location within about 16 blocks (double the range of a chorus fruit). A blackout player will appear to crouch, twitch, and look in random locations. (They may be shivering like powdered snow, but if not, next patch) A blacked out player should also have a regeneration and resistance (that bypasses deception), making it difficult for them to die while blacked out.
Nothing else I said the last effect was the final one, MOVING ON!

Medicinal Honey Bottle

Medicinal Honey Bottle

The medicinal honey bottle is crafted with a honey bottle and a honey comb. When consumed it reduces your dosage of Tetrodo by two. Originally there was a limit of how much you could remedy, and this may or may not be reimplmented, because actions have consequenses.

There is also a command, which may get renamed to something less generic, /resetlevel. Which will immediately put it at zero. If I can finally figure it out, I will have boht a command and an item which tells you a player's tetrodo levels, which also makes the command the only way to reach 0% again.

Loaded Cookie

Loaded Cookie

The loaded cookies has two recipes. The first tiem crafting it will require two sugar, two cocoa, one wheat, and one tetrodo. Once the recipe is unlocked, it can also be crafted with one sugar one cookie, one cocoa bean, and one tetrodo. Each recipe gives a different amount of cookies.

The loaded cookie gives the blackout effect for a much shorter amount of time, giving it the unique tactic of chomping down multiple to teleport and be immovable while still in blackout. It is an interesting tactic, but viable.

Spoiled Potato Soup

Spoiled Potato Soup

Similar to the loaded cookie, this also has multipe recipes, so I won't bother explaining it as in-depth. Baked potato, poisonous potato, bowl. Rotton flesh, raw potato, bowl. Spider eye, raw potato, bowl.

This recipe gives a outlet to poisonous potatos, as well as a discharge for rottom flesh and spider eyes, which evidently poison the raw potato.

THe spoiled potato soup has a 50% chance to give regeneration for 30 seconds, and if succeeding as a 50% chance to give absorption two for 45 seconds, (for golden hearts). Is this a perfect 25% chance? You'd think so, but no. If it fails to give you a beneficial buff, it will give you poison for 30 seconds, with a 50% chance to give you wither for 15 seconds.

Thick Mushroom StewThick Nether StewThick Chorus Stew

Thick Stews!

Overworld: red mushroom, brown mushroom, mycelium, mushroom stew. Nether: Warped fungus, crimson fungus, warped nylium, mushroom stew. End: Chorus, popped chorus fruit, crying obsidian, mushroom stew.

The thick stews require the play to have a silk touch pickaxe (I wasn't sure if silk touch picks up chorus flowers, so I chose crying obsidian)

They take a few ticks longer than most soups to consume without being awkard, but also have a special ability. Due to their mild inconviences to attain, the stews will teleport you to their respective dimension, providing mild teleportation damage. (I think it's 2 hearts, 4 hearts, and 6 and a half hearts, respectively) The nether giving fire resistance for 30 seconds and the end giving slow falling for 30 seconds.

TAKE CAUTION

There is no check to see if where you end up is actually a viable teleportation location, unlike the blackout enchantment. I would not advise using it without being prepared, but a similar caution goes to nether portals and other modded systems, so no complains will be tolerated. (I'm kidding)

Screenshots

Gallery

  • Foolish_Foods_Logo.png
    Foolish_Foods_Logo.png Foolish_Foods_Logo.png
  • The Logo for the Mod (uncompressed unfortunately)
    The Logo for the Mod (uncompressed unfortunately) Surprisingly I made these all myself in photoshop.

Versions

Files

Relations

Project Relations

More like this

Similar Mods

Suggestions use data such as tags, dependencies, dependents, descriptions, titles, and more to rank how much they overlap with this mod.

On ModDex

Community snapshot

0
Ratings
0
Followers
0
In stacks

By the numbers

Statistics

~1,000
Total Downloads
CurseForge
~1,000
Modrinth
<1,000
Last Updated
CurseForge
Created
CurseForge
Modrinth
Last synced
When ModDex last fetched this project from CurseForge or Modrinth. Every project is re-checked on a schedule, and any project that ships a new file is synced automatically within hours of the release.
New file updates sync automatically
How syncing works