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FourCorners World Type

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FourCorners World Type

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Adds a “Four Corners Skyblock” world type to Create World. New worlds start as an empty void with the Four Corners hub built, plus spawn, game rules and colour teams set up automatically. Install on client and server. Minecraft 1.12.2, Forge.

Mod Loaders
Minecraft

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Description

**Summary (for the CurseForge summary box, under 255 characters):**

Adds a "Four Corners Skyblock" world type to the Create World screen. New worlds start as an empty void with the Four Corners hub already built, with spawn, game rules and colour teams set up for you. Minecraft 1.12.2, Forge.

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# Four Corners World Type

Start a **Four Corners Skyblock** world with one click.

This mod adds a new entry to the **World Type** button on the Create World screen. Pick it and your new world generates as an empty void with the **Four Corners hub** already standing at spawn, ready for you and your friends to play. There is no command-block setup, no structure pasting and no world download to unpack.

It was made for the **Four Corners Skyblock** modpack, so anyone can start the same world on their own. It has **no dependencies** and works on any 1.12.2 Forge setup.

## What you get on a new world

- **The Four Corners hub** at spawn, built exactly as in the modpack, with its signs, chests and command blocks.
- **A true skyblock start.** Everything outside the hub is void.
- **The right spawn point.** You appear on the hub, not in mid-air.
- **Game rules pre-set** to match the modpack.
- **The four colour teams** set up on the scoreboard from the start, so players can pick a corner straight away.
- **Normal Nether and End.** Only the Overworld is void.

## How to use it

### Singleplayer
1. Click **Create New World**.
2. Click **More World Options**.
3. Press the **World Type** button until it reads **Four Corners Skyblock**.
4. Click **Create New World**.

### Dedicated server
1. Install the mod on the server.
2. Open `server.properties` and set:
   ```
   level-type=fourcorners
   ```
3. Delete or rename your old world folder, then start the server. The hub is created when the new world is generated.

## Good to know

- **Install it on both the client and the server.** Players without it installed won't be able to join a server that uses it.
- **It only affects new worlds.** Worlds you already have are never changed.
- **No other mods are required,** but the hub is designed around the Four Corners Skyblock modpack. Some of its signs and chests refer to items and mods from that pack.
- **First launch:** the hub map is bundled in the jar and unpacked once to `config/fourcornersworldtype/template`. You don't need to touch that folder.

## Frequently asked questions

**Can I use this on an existing world?**
No. It only applies when a world is created, so your saves are safe.

**Why is everything outside the hub just void?**
That is the skyblock idea. You build outwards from the hub with what you are given.

**Does it work with other mods?**
Yes. It only adds a world type. It doesn't touch other mods' blocks, items or recipes.

**Can I change the hub?**
The hub is bundled in the jar and copied into `config/fourcornersworldtype/template`. The copy is refreshed whenever the mod is updated, so any changes you make to it will be replaced by the new version.

**Can I include it in a modpack?**
Yes. Please credit the mod and link back to this page.

## Credits

Made by Craftica for the **Four Corners Skyblock** modpack. Found a bug or have a suggestion? Leave a comment on this page.