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A lightweight mod that adds food spoilage mechanics to Minecraft. Every perishable item has a limited shelf life — keep an eye on your supplies before they go bad!
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Must be installed on both the client and the server.
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Description
- Food spoilage: All food items gain a production time and will eventually rot
- Customizable shelf life: Different item categories have different expiration times
- Meat: 7 days
- Crops: 15 days
- Other perishables: 20 days
- Rotten items: Expired food turns gray, cannot be eaten, and cannot be used in crafting
- Tooltip info: Hover over items to see shelf life, remaining days, and rotten status
- Creative mode support: Items from creative inventory automatically get freshness data
- Configurable via tags: Add any item to perishable categories using , , or tags
freshness:meat_foodfreshness:crop_foodfreshness:perishable
Freshness
A lightweight mod that adds food spoilage mechanics to Minecraft. Every perishable item has a limited shelf life — keep an eye on your supplies before they go bad!
Features
- Food spoilage: All food items gain a production time and will eventually rot
- Customizable shelf life: Different item categories have different expiration times
- Meat: 7 days
- Crops: 15 days
- Other perishables: 20 days
- Rotten items: Expired food turns gray, cannot be eaten, and cannot be used in crafting
- Tooltip info: Hover over items to see shelf life, remaining days, and rotten status
- Creative mode support: Items from creative inventory automatically get freshness data
- Configurable via tags: Add any item to perishable categories using
freshness:meat_food,freshness:crop_food, orfreshness:perishabletags
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- Built for NeoForge 1.21.1
- Supports vanilla and modded items through tags
- No dependencies required
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