Community listing page, reviews may not be monitored by the author.
Community voices
Reviews
No reviews yet. Be the first to review this project!
Get it on
Available Platforms
About
Project Details
For authors
Embed Badge
If you're the author of this project, you can embed a live badge anywhere that supports HTML or Markdown. It updates automatically whenever ratings change.
Use HTML for any page that supports it, or Markdown for README files and Markdown-based descriptions.
Identifiers
Platform IDs
Resources
External Links
About
Description
Mod Overview
Friend's Wine Meme is a Minecraft mod about Chinese memes.
Inspired by the internet, based on the BSD-3 license. Music resources come from the internet; if there is any infringement, please contact me.
Core Gameplay
The game adds an item called Transparent Mode. Hold it, sneak, and right-click any entity or block, and you will see the following animation effect:

Commands and Configuration
In-game commands and out-of-game config settings are synchronized with each other; if the player is on a server, the server's configuration will be used.
All commands require permission level 2 (that is, op or above).
| Command | Parameter/Min-Max | Description |
|---|---|---|
/friendwinememe reload |
None | Reload the configuration. |
/friendwinememe stopAll |
None | Stop all effects. |
/friendwinememe give |
seconds 0-999999 | Give yourself a "Transparent Mode." If followed by seconds, the duration is set; if not, it is infinite. |
/friendwinememe bounce |
0.1-10.0 | Animation bounce speed. |
/friendwinememe maxHeight |
0.0-3.0 | Animation bounce maximum height multiplier. |
/friendwinememe minHeight |
0.0-1.0 | Animation bounce minimum height multiplier. |
/friendwinememe music |
true/false | Music toggle. |
/friendwinememe distance |
1-100 | Music propagation distance. |
/friendwinememe rotate |
true/false | Animation rotation toggle. |
/friendwinememe rotateSpeed |
0.0-3600.0 | Animation rotation speed. |
Summoning an entity with a timed Transparent Mode duration
Write ForgeData.FriendWineMemeDuration (milliseconds) on the entity; the effect will trigger automatically when the entity joins the world.
Command:
/summon mob ~ ~ ~ {NoAI:1b,ForgeData:{FriendWineMemeDuration:duration (milliseconds)L}}
Summon a slime with an infinite Transparent Mode duration.
/summon minecraft:slime ~ ~ ~ {ForgeData:{FriendWineMemeDuration:-1L}}
Summoning a block disguised as an entity with a timed Transparent Mode duration
Command:
/summon friendwinememe:block_disguise ~ ~ ~ {DurationMs:duration (milliseconds)L,BlockState:{Name:"block registry name"}}
Summon a block entity with an infinite Transparent Mode duration.
/summon friendwinememe:block_disguise ~ ~ ~ {DurationMs:-1L,BlockState:{Name:"minecraft:diamond_block"}}
NBT Fields:
| Field | Description |
|---|---|
DurationMs |
Duration in milliseconds; -1 means infinite. |
EffectStartMs |
Animation start timestamp; if omitted, the current time is used. |
MusicStartMs |
Music start timestamp; 0 means no music. |
Notes
To ensure stability, if the server shuts down/saves the world, all entities and blocks will be restored to their original state.
Credits
GFBS : Auralis for reference in using OpenAL to directly control sound sources, avoiding the limitations and conflicts of the vanilla audio system.
Screenshots
Gallery
Versions
Files
Relations
Project Relations
More like this
Similar Mods
Suggestions use data such as tags, dependencies, dependents, descriptions, titles, and more to rank how much they overlap with this mod.
On ModDex
Community snapshot
By the numbers
Statistics
(opens in a new tab)
Get it on
Available Platforms
On ModDex
Community snapshot
By the numbers
Statistics
Resources