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FSang True Symbioses
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True Symbioses Expands on the Idea of FSang18s Heroes Symbiotes, which allows players to BE the symbiote.
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DISCLAIMER. This project doesnt include any game files from FSang18s Heroes. He made the original mod to make this one Possible.
True Symbioses allows players to turn into Symbiotes using the /Symbioses Command. which allows for players to turn into a specific type of symbiote right away.
Heres a list of each command and what it does:
/Symbioses, Turns any player into any type of Symbiote.
/SymbiosesBodyReturn. Turns Symbiotes back into their player form.
/SymbiosesUnbond. Unbonds any symbiote with someone.
/symbiotemeteor. Transforms any player into any type of symbiote, but spawns them in a symbiote Meteor.
/gamerule TSremorphedmenuoff (defaults to true) This will prevent players from using the remorphed menu when turned to true.
This mod uses Simple voice chat, FSang Tweaks, and FSang18s Heroes.
Added Spatial Transformations which lets a symbiote treansform certain parts of a host into a symbiote form to give increased strength, speed, durability etc.
In order for a symbiote to bond with a host, they need to right click a player or intelligent mobs like zombies, must moslty pillagers. (you cannot use symbiote abilities while in a zombie, because they are considered undead.) If bonded to a Player, you can control the hosts body using any the L keybind, and even suit up while in that mode. You can Hold shift for 5 seconds in order to unbond with a host.
You can use the ALT Key while bonded with a host, you can pop out the symbiotes head out of the back and move it around.
A symbiote can now bind with any DNA of a player and get Their buffs and abilities.
Symbiotes need to survive by killing animals or players or eating chocolate to recharge their Phenethylamine bar.
The symbiote while without a host, will Slowly Die with the Death bar in the corner unless they bond with a host to reset it.
Symbiotes can now eat the host :)
Symbiotes can now Heal The host :)
You can capture a Symbiote Player in a container, which will cause them to be stuck inside, and if right clicked, the symbiote will be released. The symbiote while in the contianer can punch it until the Container Integrity goes down to 0 Percent which at that point, the symbiote will be free. However, the symbiote will be unable to see anything if the symbiote is not being held, or if it is stored away.
Adds Parachute mod which when deployed by a symbiote will make the host fall much slower and deploy a massive Symbiote parachute.
adds Half face mode in suit up, which will reveal the hosts face on 1 side, while keeping the symbiotes face on the other side.
Makes a folder in the World folder that will save a .dat and a PNg of the inventroy everytime a symbiote, or a host opens their inventory to prevent inventory loss.
When A symbiote is bonded with a Host, the symbiote can unbond using the Given Command, or by pressing * which can be changed in the Keybinds.
When a symbiote is bonded to a host, the symbiote can press the R to activate tendril mode which will let the symbiote interact and break blocks around the world without interfering with the host. And a visual tendril follows the head to indicate it.
Added Entity Detection in V11, which will let a symbiote see through walls to see entities
WARNING, SOPHISTICATED BACKPACKS WILL BE CLEARED WITH A SYMBIOTE.
Credit to PizzaMonster606 and Kitsune (Kit) on Discord for Helping me find Bugs in the Mod.
Feel Free to name any issues you find and ill try to fix them as soon as i can.
I have made this mod with AI, but i designed the mod, and the AI put it into Code.
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