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FTB XMod Compat
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Official multi-mod integrations support for the FTB Mods
Does not follow a specific thematic focus apart from vanilla Minecraft.
Used for mods with little to no gameplay elements.
Adds extra features or content to an existing mod.
Provides a framework or library for other mods to use.
Forge is a popular mod loader for versions 1.1+ of Minecraft.
Neoforge is a fork of the Minecraft Forge available for versions 1.20.1+ of Minecraft. Many Forge mods are compatible with Neoforge and vice versa.
Fabric is a mod loader for versions 1.14+ of Minecraft, particularly popular for client side and optimization mods.
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Description
FTB-XMod-Compat
This is a compatibility mod whose only purpose is to provide cross-mod integration between FTB and non-FTB mods. It does nothing on its own, but adds mod integration based on what other mods it detects.
All mod dependencies (both FTB and non-FTB) are soft dependencies. So this mod will start up if no other mods are present, but won't do anything useful.
Read more about FTB XMod Compat on our docs site https://go.ftb.team/docs-xmod
FTB Quests
The following cross-mod integrations are added to FTB Quests, if present:
KubeJS
- FTB Quests fires KubeJS events when certain things occur
- FTB Quests uses KubeJS as its game stages implementation
Game Stages
If Game Stages is present, and KubeJS is not present:
- FTB Quests uses Game Stages as its game stages implementation
- FTB Quests will respond to events emitted by Game Stages (stages added/remove/edited) by re-checking any existing stage tasks for completion
REI / JEI
If either REI or JEI is present:
- FTB Quests will use that mod for displaying "recipes" for item tasks with item rewards
- FTB Quests will use that mod for displaying the items obtained from any configured loot crates (rewards from the reward table which have loot crates enabled)
- FTB Quests will use that mod to show the recipes for items in item tasks (as viewed in the quest display panel)
Fallbacks
If neither KubeJS nor Game Stages is loaded, FTB Quests will use an inbuilt stages implementation based on string "tags" which can be added to players. This works but is extremely limited in functionality (either a player has a given tag, or doesn't).
Support
- For Modpack issues, please go here: https://go.ftb.team/support-modpack
- For Mod issues, please go here: https://go.ftb.team/support-mod-issues
- Just got a question? Check out our Discord: https://go.ftb.team/discord
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