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Full Draw
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A bow enchantment that automatically releases fully charged arrows, with configurable support for modded bows.
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Description
Full Draw
Full Draw adds a bow enchantment that automatically releases your arrow as soon as the bow reaches full charge. Hold the use button to draw, let the enchantment release the shot, and press again for your next arrow.
Features
- Automatically releases fully charged shots from enchanted bows.
- Supports manual release before full charge.
- Keeps the bow drawn when no usable ammunition is available.
- Can coexist with Power, Punch, Flame, and Infinity.
- Supports configurable charge times for modded bows.
Enchantment
Full Draw has one level and applies to bows, not crossbows. It is a treasure enchantment: it does not appear in the enchanting table or librarian trades. Availability through loot, fishing, or other systems depends on your game and modpack setup.
For testing, hold a bow and run:
/enchant @s full_draw:full_draw 1
Once enchanted, a bow releases as soon as it reaches its configured charge threshold, so you cannot hold a fully charged shot indefinitely. This enchantment does not provide continuous automatic fire.
Modded Bow Compatibility
Charge time is resolved in this order:
- Per-item configuration overrides.
- Automatic detection of supported public charge-time fields on the bow.
- The configured default charge time, which is 20 ticks by default.
If a modded bow fires too early or too late, configure an override in config/full_draw-common.toml:
[full_draw]
default_full_charge_ticks = 20
overrides = ["morebows:iron_bow=13"]
Requirements
- Minecraft Java Edition 1.20.1
- Forge 47.4.0 or later for Minecraft 1.20.1
- Java 17 or later
Source and License
- Source code: https://github.com/3101516445z-dotcom/full-draw
- Issue tracker: https://github.com/3101516445z-dotcom/full-draw/issues
- License: Mozilla Public License 2.0 (MPL-2.0)
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