Fureniku's Roads Remastered
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A Modern Port of Your Favourite Roads Mods, Furenikus Roads!
Forge is a popular mod loader for versions 1.1+ of Minecraft.
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Fureniku's Roads for 1.20.1-1.20.6 is finally out!!
Introducing the new best roads mod for Modern Minecraft, Furenikus Roads Remastered!
Step up your Minecraft city with the modern port of Fureniku's Roads, faithfully bringing the original mod’s features to modern Minecraft! Perfect for city planners, builders, and infrastructure enthusiasts, this port ensures that the creative potential of Fureniku’s Roads is now fully compatible with Minecraft 1.18.
Furenikus Roads Remastered brings all the features of 1.12.2, although with modified mechanics, to 1.18, so you can use it with mods such as MTR to further liven up your city.
The mod has 19 different road types, from Tarmacs and Concretes, to Sand And Grass to blend in and smoothen out natural landscapes if desired. Road Marking are also part of the mod, which will have some mechanic changes from the old versions, but will aesthetically look the same.
NOTE: This mod is a port of the 1.12.2 Furenikus Roads, and I have sought permission from Fureniku to use her assets and name for this mod.
Images:
The Roads:

Footpaths (Sidewalks for Americans):

All the Road Paints:
Example Road:
My Lighting vs Regular Lighting:

Mod Development Timeline/ETA
Diagonal Roads: Not really sure yet tbh I'm exhausted from this atm
FAQs:
What has changed from the OG mod?
No connecting lines, instead lines have presets, no custom paint maker you can send me the image for a paint, and pay $1 USD per paint. Also, there are no red paint lines as of yet, and will be added sometime soon. And diagonal blocks don't adjust, instead there are presets.
Some of the road paints won't render from a distance, how do I fix this?
By switching from Optifine to Embeddium, the issue will be resolved, or just use no optimisation mod if your PC is good enough.
What has been added that wasn't in the OG mod?
Some roadpaints like diagonal lines that go 45 degree angles or 22.5, for roads that don't follow the traditional Minecraft grid, which is why diagonal connectors are there too.
When will the mod come to my version?
Fill out this form and I will slowly port the mod to the mods with the highest responses
https://forms.gle/B63J5q5wxFJbzGfF8
Join the Discord To Report Any Bugs, Give Feedback or Suggest Mods/Features
Fureniku's Roads for 1.20.1-1.20.6 is finally out!!
Introducing the new best roads mod for 1.18.2, Furenikus Roads!
Step up your Minecraft city with the 1.18.2 port of Fureniku's Roads, faithfully bringing the original mod’s features to modern Minecraft! Perfect for city planners, builders, and infrastructure enthusiasts, this port ensures that the creative potential of Fureniku’s Roads is now fully compatible with Minecraft 1.18.2.
Furenikus Roads for 1.18.2 brings all the features of 1.12.2, although with modified mechanics, to 1.18.2, so you can use it with mods such as MTR to further liven up your city.
The mod has 19 different road types, from Tarmacs and Concretes, to Sand And Grass to blend in and smoothen out natural landscapes if desired. Road Marking are also part of the mod, which will have some mechanic changes from the old versions, but will aesthetically look the same. This version of the mod will also have all colour paints included, unlike the 1.12.2 where you have to manually install every colour one by one.
NOTE: This mod is a port of the 1.12.2 Furenikus Roads, and I have sought permission from Fureniku to use her assets and name for this mod.
Images:
The Roads:
Footpaths (Sidewalks for Americans):

All the Road Paints:

Example Road:
My Lighting vs Regular Lighting:

Mod Development Timeline/ETA
Diagonal Roads: Not really sure yet tbh I'm exhausted from this atm
FAQs: What has changed from the OG mod? No connecting lines, instead lines have presets, no custom paint maker you can send me the image for a paint, and pay $1 USD per paint. Also, there are no red paint lines as of yet, and will be added sometime soon. And diagonal blocks don't adjust, instead there are presets.
Some of the road paints won't render from a distance, how do I fix this?
By switching from Optifine to Embeddium, the issue will be resolved, or just use no optimisation mod if your PC is good enough.
What has been added that wasn't in the OG mod?
Some roadpaints like diagonal lines that go 45 degree angles or 22.5, for roads that don't follow the traditional Minecraft grid, which is why diagonal connectors are there too.
When will the mod come to my version?
Fill out this form and I will slowly port the mod to the mods with the highest responses https://forms.gle/B63J5q5wxFJbzGfF8
Join the Discord To Report Any Bugs, Give Feedback or Suggest Mods/Features
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