Futuristic Weapons II

Quick rating

Community listing page, reviews here may not be monitored by the author.

Futuristic Weapons II

No reviews yet

The successor to the original futuristic weapons mod. Adds cool high tech swords and guns!

Tech
Mod Loaders
Forge
Minecraft

Community voices

Reviews

List view
Grid view
Compact view
Sort by
Date
Rating
Helpful
Unhelpful
Edited
Sort ascending
Show per page
10
25
50
Delete this review?

This removes your review from the project. You can write a new review after.

Review submitted for moderation

Your review has been sent to moderators, who will check that it meets our guidelines before it appears publicly.

No reviews yet. Be the first to review this project!

Get it on

Available Platforms

Compatibility

Supported Environments

Where It Runs
Client and Server

Must be installed on both the client and the server.

About

Project Details

Type
Mod
License
All Rights Reserved
Latest Version
v1.0.0_0

For authors

Embed Badge

If you're the author of this project, you can embed a live badge anywhere that supports HTML or Markdown. It updates automatically whenever ratings change.

Custom banner text
ModDex rating badge preview

Use HTML for any page that supports it, or Markdown for README files and Markdown-based descriptions.

Identifiers

Platform IDs

CurseForge ID
Modrinth ID

Resources

External Links

Source Issues Wiki Discord

About

Description

A fairly simple high tech gun mod.

How to get started:

  • Locate a Starstone Meteor. These are quite rare, but can sometimes be found embedded in the surface.
  • Mine and refine the Stellarium within the meteor into ingots of Starsteel and Electreum (but still keep some as Stellarium).
  • Craft the Energy Hyperconsenser. The recipe is quite complicated and it is suggested that mods like Applied Energistics 2 are used.
  • Create the base ammunition of the weapon you want using the machine. Note that you will have to supply RF power.
  • Create the rest of the gun in the Crafting Table, and then use some sort of machine to supply RF power to the gun item.
  • Go shoot stuff.

You will need another mod to provide RF based power to the machine to create ammo for the weapons. All recipes are documented using JEI, please use it instead of asking "How do I make this" in the comments.

All port questions will be ignored.

  • No I do not plan to port to fabric. Reasoning here is that I do not want to rewrite the mod.
  • No I do not plan to port to X.X.X. Reasoning here is that I do not want to rewrite the mod.
  • No I will not allow you to do it either. Reasoning here is that I do not want to have forks that have people coming to me for support.

A fairly simple high tech gun mod.

How to get started:

  • Locate a Starstone Meteor. These are quite rare, but can sometimes be found embedded in the surface.
  • Mine and refine the Stellarium within the meteor into ingots of Starsteel and Electreum (but still keep some as Stellarium).
  • Craft the Energy Hyperconsenser. The recipe is quite complicated and it is suggested that mods like Applied Energistics 2 are used.
  • Create the base ammunition of the weapon you want using the machine. Note that you will have to supply RF power.
  • Create the rest of the gun in the Crafting Table, and then use some sort of machine to supply RF power to the gun item.
  • Go shoot stuff.

Incompatibilities:

  • Random Patches (You will need to disable the particle fix within their config)

You will need another mod to provide RF based power to the machine to create ammo for the weapons. All recipes are documented using JEI, please use it instead of asking "How do I make this" in the comments.

All port questions will be ignored.

  • No I do not plan to port to fabric. Reasoning here is that I do not want to rewrite the mod.
  • No I do not plan to port to X.X.X. Reasoning here is that I do not want to rewrite the mod.
  • No I will not allow you to do it either. Reasoning here is that I do not want to have forks that have people coming to me for support.

Screenshots

Gallery

  • Partially Excavated Meteor
    Partially Excavated Meteor
  • Energy Hypercondenser GUI
    Energy Hypercondenser GUI
  • All weapons within the version v1.0.0_0
    All weapons within the version v1.0.0_0
  • All weapons within the version v1.0.0_0
    All weapons within the version v1.0.0_0
  • Starstone Meteor
    Starstone Meteor
  • Energy Hypercondenser GUI
    Energy Hypercondenser GUI
  • Partially Excavated
    Partially Excavated

Versions

Files

Relations

Project Relations

More like this

Similar Mods

Suggestions use data such as tags, dependencies, dependents, descriptions, titles, and more to rank how much they overlap with this mod.

On ModDex

Community snapshot

0
Ratings
0
Followers
0
In stacks

By the numbers

Statistics

~5,000
Total Downloads
CurseForge
~1,000
Modrinth
~3,000
Last Updated
CurseForge
Modrinth
Created
CurseForge
Modrinth
Last synced
When ModDex last fetched this project from CurseForge or Modrinth. Every project is re-checked on a schedule, and any project that ships a new file is synced automatically within hours of the release.
New file updates sync automatically
How syncing works