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G1axBowOptimizer
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G1axBowOptimizer eliminates the client-side delay caused by server round-trip times when using bows and crossbows
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Runs entirely on the client. Works on vanilla servers.
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G1axBowOptimizer
Eliminates artificial client-side bow and crossbow release delay on high-ping Minecraft servers.
What It Does
By default, Minecraft waits for server confirmation before registering bow and crossbow shots. On 100ms+ ping, this causes visible release lag, animation desync, and sluggish item switching.
G1axBowOptimizer processes draw and release progress locally, eliminating input latency so shooting feels immediate on any ping.
- Instant Release — Arrows and bolts fire immediately when you release right-click.
- No Animation Desync — Bow model relaxes instantly without staying drawn too long.
- Fast Item Switching — Switch hotbar items immediately after firing without delay.
- Consistent Rapid Fire — Spam shooting feels predictable on 10ms or 200ms ping.
- Vanilla Server Safe — 100% client-side. The server still handles damage and arrow physics authoritatively.
How It Works
G1axBowOptimizer uses Fabric Mixins to:
- Track draw/charge progress locally via
ClientPlayerEntitytick events. - Hook into
BowItemandCrossbowItemto register release input without waiting for network round-trips. - Suppress redundant desync packets in
ClientPlayNetworkHandler.
Quick Install
- Install Fabric Loader for Minecraft 1.21.11.
- Install Fabric API.
- Place
g1ax-bow-optimizer-1.0.0.jarinto your.minecraft/modsdirectory. - Join any server and shoot. No configuration needed.
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