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Gachapon Nicktale
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Gachapon machine for Minecraft: spend tokens, open capsules of 4 rarities and collect 400 NikToys, each with its own skin.
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Description
Nicktale Gachapon
A complete gachapon machine for your server. Spin the crank with a token, a capsule of random rarity comes out, and when you open it you get one of 400 NikToys (collectible character figures) or a special prize.
What’s included
Gachapon machine in 3D, with a glass globe, capsules inside, and a crank that turns on every spin.
Token dispenser, which sells tokens for Nicktale Wallet (right-click buys 1, sneak-right-click buys 10).
4 capsule rarities: common, rare, epic and legendary, each with its own color.
400 NikToys in 4 series, each with its own skin and 3D accessories (swords, hats, ears, wings, capes...).
Daily reward so players always have a token to play with.
Custom prizes: admins can add any item to each rarity with the weight they want.
How to play
Get tokens: with /gachapon daily, from the dispenser, or from an admin.
Right-click the machine: it uses 1 token and gives you a capsule.
Right-click the capsule to open it.
Legendary pulls are announced in the server chat.
With or without Nicktale Wallet
With Nicktale Wallet: the dispenser sells tokens.
Without Nicktale Wallet: everything else works the same; tokens come from admins and the daily reward.
Main commands
/gachapon: odds, number of NikToys and token price.
/gachapon daily: claim the daily reward.
For admins (nicktalegachapon.admin): /gachapon tokens, /gachapon give, /gachapon price, /gachapon prize and /gachapon daily to configure everything.
Compatibility
Minecraft 26.2 (NeoForge 26.2.0.88) and 26.3 (NeoForge 26.3.0.39-beta).
Optional dependency: Nicktale Wallet.
License
All rights reserved. This mod is made for the Nicktale server: it may not be modified, redistributed or sold.
Note: the in-game commands are currently named in Spanish (/gachapon diario, fichas, dar, precio, premio), so the English command names above won’t work yet. If you want them in English too, I can rename them in the code and rebuild the jars.
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