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Galboss
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Bring the FS Big Three from Nukitashi into your Minecraft world as fully-featured, mechanically complex bosses. This is a 1v3 boss rush.
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Description
The Arena
This mod adds a custom school structure to your world. Inside, you will find the three FS bosses waiting in an arena.
To start the fight, simply right-click the challenge altar/block inside the structure. This will trigger the encounter and spawn all three bosses at once. Prepare your gear before you trigger it — there is no turning back.
The Bosses
1. Tōka Reizeiin — The Disciplinary Committee President
Combat Style: Zoning, Debuffing, and Rule Enforcement
Passive & Core Mechanics:
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Demerit System: Every time you violate a rule, you gain a Demerit. Each Demerit increases the damage you take from Rei and Ikuko by 15% (Max +45%).
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Rejection (Passive): Any single hit dealing more than 10% of her max HP is halved, and she gains Resistance.
Active Skills (P1):
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Discipline Inspection: Every 25 seconds, she announces a prohibition for 8 seconds (e.g., No Melee, No Ranged, No Jumping, No Shields, No Potions, No Eating). Violating it deals 6 damage and gives you a Demerit.
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Student Council Punishment: At 3 Demerits, she triggers: Immobilization for 3s + 12 damage + removes one positive effect.
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Iron Fist Sanction: A 3x3 crimson warning at her front. Deals 14 damage + high knockback.
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Judgment Bell: An 8-block radius shockwave dealing 8 damage + knockback.
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Footbinding Order: Targets the "most arrogant" player (highest threat), dealing 6 damage + Root for 3s.
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Summon: Summons FS Guards (80 HP / 6 ATK). If she dies, all guards despawn.
Phase 2 (Below 50% HP):
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School-wide Discipline: Players within 48 blocks receive Slowness, Weakness, and Blindness.
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School-wide Judgment: Deals
6 + (4 x Demerit Count)damage to anyone with Demerits, and applies a new prohibition.
2. Ikuko Megata — The First Unit Captain
Combat Style: Melee Berserker, Rage Scaling, Sustain
Passive & Core Mechanics:
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Battle Rage: Every 10% HP she loses, she gains 1 Rage stack (Max 5). Rage increases her attack speed and damage. At max stacks, she becomes "Fragile" (Armor reduction).
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Lifesteal (Low HP): When below 1/3 HP, every hit she lands heals her for 30% of her attack damage.
Active Skills (P1):
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First Unit Assault: Dashes at 1.45 speed, dealing 20 damage + extreme knockback + Bleeding for 5s.
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Melee (Chaos): For 5 seconds, her attack speed is multiplied by 1.5x, damage by 0.75x. Every 1 second, she randomly switches targets.
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Battle Frenzy: Gains +2 Rage, Strength II, and Speed II for 8s. Deals 8 damage + knockback to anyone within 8 blocks.
Phase 2 (Below 50% HP):
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First Unit — Full Power: Rage is locked at max stacks. Gains +35% Attack, +30% Attack Speed, but loses 5 Armor.
3. Rei Tadasugawa — The Disciplinary Committee Head
Combat Style: Ranged Pressure, Ranged Kiting, Mobility Punish
Passive & Core Mechanics:
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Prefect Enforcement (Passive): If the player gets too far, she accelerates. If the distance exceeds 20 blocks, she instantly teleports behind the player.
Active Skills (P1):
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Suppressive Fire: She backsteps and fires 3 shots (5 in P2). Each shot deals 7 damage.
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Warning Shot: Places a circle on the ground. After 1.2s, it deals 18 damage + strong knockback. Running out of the circle avoids damage.
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Snipe Command: A 1.5s red line charge. Deals 35 armor-piercing and shield-piercing damage. This does not track, so strafe laterally to dodge.
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Close-range Shot: If you are within 4 blocks, she fires 2 shots (3 in P2). Each deals 9 damage.
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Pacification: After a 0.8s charge, she dashes, dealing 14 damage + Slowness. If she misses, she gains a burst of speed.
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Consecutive Punishment: A 4-hit combo dealing 8/8/10/16 (Total 42 damage).
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Pursuit: If you teleport or fly away with an Elytra, she instantly teleports to your side and deals 12 damage.
Phase 2 (Below 50% HP):
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Crossfire: She targets a player, resets her own pressure, and forces Tōka to cast Discipline Inspection, while Ikuko uses First Unit Assault on the target.
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