Gendustry
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Adds industrial apiaries, advanced genetic manipulation and mutation (Forestry addon)
Themed around heavy machinery, factories, and automation reminiscent of the Industrial Revolution.
Focuses on automation and resource processing through scientific and mechanical means, utilizing systems like electricity (RF/FE/etc), air pressure, or rotation.
Features complex tech, often requiring intricate setups and resources.
Adds extra features or content to an existing mod.
Includes genetic manipulation and biological systems.
Forge is a popular mod loader for versions 1.1+ of Minecraft.
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Description
Features
- Advanced powered apiary with tons of upgrades
- Genetic manipulation of bees, trees and butterflies
- Forced mutation
- Construction of new organisms from genetic templates
Requirements
- Minecraft 1.7.10
- Forge 10.13.4.x
- Forestry 4.0
- BdLib 1.9.3
Supported Mods
- Machines can be powered by either BuildCraft 4.2.0+, IC2 Experimental or Thermal Expansion 3
- Items can be charged by either IC2 Experimental or Thermal Expansion 3
- All mods that add Bees, Trees or Butterflies using the Forestry API are supported
- IC2 Uranium 235/238 can be used to produce Mutagen
- If BuildCraft is installed some alternative recipes are enabled
Configuration
I believe in the ultimate freedom of the end user, thus EVERYTHING in this mod is configurable.
You can change most settings, and all recipes by copying gendustry-tuning.cfg and gendustry-recipes.cfg from the JAR (in assets/gendustry) to your config folder and editing them.
Note that you will need to manually update them for future versions, no automated merging of configuration is possible.
Documentation of the format is a WIP, but it should mostly be understandable
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