Gene Mutation

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Gene Mutation

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This is a mod that dynamically increases difficulty. All mobs will gradually undergo mutations.

Adventure/Exploration
Mod Loaders
Fabric
Minecraft
26.2

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About

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Type
Mod
License
MIT License
Latest Version
gene-mutation-1.0.0-26.2.jar
Authors
CurseForge
Modrinth

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Modrinth ID

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About

Description

Description

This is a dynamically increasing difficulty mod, where the genes of all mobs undergo mutations every night. These mutations will gradually accumulate and eventually become very frightening.

Everything can be adjusted in the configuration, and you can find your own difficulty curve.

Config Interface

Mutation Probability is the probability of mutation every night. If it is greater than 1, multiple mutations may occur every night.

Mutation Rate is the multiplier of the degree of mutation. The larger it is, the higher the degree of mutation each time.

Killing a mob has a probability of dropping genes, with a default probability of 1%. 

By continuously observing genes with a telescope, it can be transformed into the studied gene. You can use it to know which mutations are currently occurring.

Faced with the increasing mobs, you are not without countermeasures. You can use degenerated gene fragments to reduce the degree of mutation in certain genes. For this you need degenerating table.

degenerating table

Genes

Here is an introduction to all genes.


Name                             ID                    Max               Description


Health Boost         health       200      Increases mob health
Strength Boost strength 50 Increases mob attack damage
Speed Boost speed 30 Increases mob movement speed
Mini Size mini 50       Shrinks mob size
Poison Touch poison 100      Poison the target of the attack
Wither Touch wither 100      Wither the target of the attack
Flame Touch flame 60       Ignites the target of the attack
Ender Touch ender_touch 30       Exchange positions with the target of attack
Ender Body ender_body 30       Teleport when hit
Potion Constitution potion 15 Grant potion effects
Armor Constitution armor 100 Grant armor and enchantments
Weapon Constitution weapon 100 Grant weapon and enchantments
Blade Defense sword_def 100      Reduces sword damage
Tool Defense tool_def 100 Reduces tool damage
Spear Defense spear_def 100 Reduces spear damage
Hammer Defense hammer_def 100 Reduces hammer damage
Trident Defense trident_def 100 Reduces trident damage
Fire Resistance fire_res 100 Reduces fire damage
Magic Resistance magic_res 100 Reduces magic daamge
Fall Resistance fall_res 100 Reduces fall damage
Arrow Deflection arrow_def 100 Refelect projectiles
Explosion Resistance explosion_res100 Reduces explosion damage
Knockback Resistance knockback_res100 Reduces knockback

Commands

You can open config interface using command "/gene config".

"/gene mutation [id]" can undergo a genetic mutation immediately.

"/gene set <id> <degree>" can set the mutation degree.

"/gene reset" will reset all mutation degree to 0.

"/gene show" can print all mutated genes.

Description

This is a dynamically increasing difficulty mod, where the genes of all mobs undergo mutations every night. These mutations will gradually accumulate and eventually become very frightening.

Everything can be adjusted in the configuration, and you can find your own difficulty curve. Config Interface

Mutation Probability is the probability of mutation every night. If it is greater than 1, multiple mutations may occur every night.

Mutation Rate is the multiplier of the degree of mutation. The larger it is, the higher the degree of mutation each time.

Killing a mob has a probability of dropping genes, with a default probability of 1%. 

By continuously observing genes with a telescope, it can be transformed into the studied gene. You can use it to know which mutations are currently occurring.

Studying a gene

Faced with the increasing mobs, you are not without countermeasures. You can use degenerated gene fragments to reduce the degree of mutation in certain genes. For this you need degenerating table. degenerating table

degenerate gene

Genes

Here is an introduction to all genes.

Name ID Max Description
Health Boost health 200 Increases mob health
Strength Boost strength 50 Increases mob attack damage
Speed Boost speed 30 Increases mob movement speed
Mini Size mini 50 Shrinks mob size
Poison Touch poison 100 Poison the target of the attack
Wither Touch wither 100 Wither the target of the attack
Flame Touch flame 60 Ignites the target of the attack
Ender Touch ender_touch 30 Exchange positions with the target of attack
Ender Body ender_body 30 Teleport when hit
Potion Constitution potion 15 Grant potion effects
Armor Constitution armor 100 Grant armor and enchantments
Weapon Constitution weapon 100 Grant weapon and enchantments
Blade Defense sword_def 100 Reduces sword damage
Tool Defense tool_def 100 Reduces tool damage
Spear Defense spear_def 100 Reduces spear damage
Hammer Defense hammer_def 100 Reduces hammer damage
Trident Defense trident_def 100 Reduces trident damage
Fire Resistance fire_res 100 Reduces fire damage
Magic Resistance magic_res 100 Reduces magic damage
Fall Resistance fall_res 100 Reduces fall damage
Arrow Deflection arrow_def 100 Refelect projectiles
Explosion Resistance explosion_res 100 Reduces explosion damage
Knockback Resistance knockback_res 100 Reduces knockback

Commands

You can open config interface using command "/gene config".

"/gene mutation [id]" can undergo a genetic mutation immediately.

"/gene set " can set the mutation degree.

"/gene reset" will reset all mutation degree to 0.

"/gene show" can print all mutated genes.

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