General Custom Data
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Interface injecting API providing data components like functionality for custom data tags.
Provides a framework or library for other mods to use.
Fabric is a mod loader for versions 1.14+ of Minecraft, particularly popular for client side and optimization mods.
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Description
General Custom Data
General Custom Data is a library providing data components like functionality for custom data tags.
Currently not fully featured.
Command
/custom effect list [<entity>]Print a list of custom effects on theentity./custom effect give <entity> <effect> [<duration|infinite>] [<amplifier>]Add custom effect toentity./custom effect clear [<entity>] [<effect>]Remove custom effect fromentity.
Data Structure
custom_data: Parent tag.
|-
id: namespace:path.
|-
modifiers
| \-
A modifier.
| |-
attribute: namespace:path.
| |-
base: Any.
| |-
id: Any.
| |-
operation: add_value, add_multiplied_base, add_multiplied_total.
| \-
slot: mainhand, offhand, feet, legs, chest, head.
|-
rarity: Any.
\-
status_effects
\-
A status effect.
|-
id: namespace:path.
\-
episodes: Unordered episodes.
\-
An episode.
|-
amplifier: Any.
\-
duration: Any. In ticks.
data: Parent tag.
|-
explosion_radius: Any.
|-
fuse: Any.
|-
id: namespace:path.
|-
modifiers
| \-
A modifier.
| |-
attribute: namespace:path.
| |-
base: Any.
| |-
id: Any.
| |-
operation: add_value, add_multiplied_base, add_multiplied_total.
| \-
slot: mainhand, offhand, feet, legs, chest, head.
|-
owner: UUID.
\-
status_effects
\-
A status effect.
|-
id: namespace:path.
\-
episodes: Episodes on entities are descending ordered by whose amplifier, ticking simultaneously.
\-
An episode.
|-
amplifier: Any.
\-
duration: Any. In ticks.
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