GeyserFloatingPoints
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Fix floating-point precision on Bedrock when at high coordinate (distance effect).
Enhances game performance and optimizes resource usage.
Paper is a fork of Spigot that adds its own plugin API on top of the Bukkit API. All Spigot plugins are compatible with paper, not all paper plugins are compatible with Spigot.
Spigot is a popular software for running dedicated servers that can load Plugins created with the Bukkit API.
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Description
Workaround to fix floating-point precision (distance effect) on Bedrock when at high coordinate.
⚠️WARNING: THIS IS NOT AN PLUGIN, IT'S AN GEYSER EXTENSION, PLEASE GO INTO YOUR GEYSER FOLDER AND DROP IT INTO THE extensions folder.
What this do actually?
- On Bedrock, there is a thing called distance effect, the further away you move from spawn, the worse the gameplay is. This is especially annoying and even worse for crossplay server players where most of the time, they do have to move far away from spawn, making the crossplay experience through Geyser a lot worse than it have to.
- => This extension "fixed" that by spoofing the player position, making it seems like on the Bedrock players side they never moved too far away from spawn but on the Java side, they did!
Commands
/geyserfloatingpoints position- Toggle on/off actionbar that show your real position.
Drawbacks
- You won't be able to see your real position since your position is always spoofed.
- Bugs are bound to happened, feel free to report ems :)
Other cool Geyser-related project to check out.
- Boar - One of the most promising anticheat for GeyserMC at the moment (still in early development).
- GeyserReversion - Like ViaVersion.. But for Bedrock!
- GeyserExtras - Implemented a lot of bug fixes and other cool thing that works with Geyser!
- Geyser Recipe Fix - Implemented a cool fix for anvil and other related stuff.
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