Glued: Reborn
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Make mobs stand still, turn them into lightweight NPC-like decorations, and reduce unnecessary server-side AI/pathfinding cost.
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A small mod letting you glue mobs to the ground to prevent their movement.
This fork also suspends glued mobs' AI/pathfinding while stuck, while keeping lightweight
NPC-like behavior such as looking around and at nearby entities.
Unofficial NeoForge 1.21.1 port/fork of Glued by alienpatois.
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📖 About 📖
Glued: Reborn lets you glue mobs to the ground so they can be used in towns, shops, displays, villager halls, farms, and other decorative builds.
While stuck, mobs keep lightweight NPC-like behavior such as looking around, looking at nearby players or mobs, making sounds, burning in daylight, and allowing interactions such as villager trading. Their normal AI/pathfinding is suspended while glued, reducing unnecessary server-side AI work.
The mod adds 4 glue items:
- Glue - Sticks mobs to the ground. Aggressive mobs can break free.
- Magic Glue - Works for a limited time. Can also glue agressive mobs.
- Invisible Glue - Works like regular Glue. The stain is almost invisible.

- Strong Glue - A stronger glue type that can keep aggressive mobs stuck permanently.
By default, it is Creative-only and does not affect boss mobs, but this is configurable. Stuck aggressive mobs also get their AI/pathfinding suspended, preventing them from chasing, attacking, shooting, or exploding while glued.

Strong Glue config options include:
- Fully enable/disable Strong Glue
- Creative-only restriction
- Boss mob support
- Entity blacklist
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Check out the gallery for some more examples.

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