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God_datapack
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This datapack allows you to add variety to survival. One of the players becomes a god, and their task is to give quests that the others must complete and, in return, receive a reward—or, if they fail to complete them in time, be punished.
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Link to a expanded guide: https://youtu.be/1V5jD5W_sR4
God has 3 books: the Book of God, the Book of Encouragements, and the Book of Punishments.
The Book of God: It is responsible for key events such as replenishing offerings and consumables, starting the timer, and changing the altar’s position.
The Book of Encouragements: It triggers positive events when all offerings are submitted, and it also has a page where you can configure a special shulker box that can be opened with a one‑time key.
The Book of Punishments: It is responsible for triggering negative events, such as: summoning entities with a selector, summoning dynamite in quantities of up to 99 pieces at a height of up to 99 blocks, and applying negative effects.
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