Mod
GoonieSandersLocalExpanders
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Mod/Addon for CC:Tweaked that lets you skip pastebin and load .lua scripts from a local dir | NOW SUPPORTING MC-1.20.1!
Focuses on automation and resource processing through scientific and mechanical means, utilizing systems like electricity (RF/FE/etc), air pressure, or rotation.
Includes quality of life improvements and small tweaks to enhance and customize gameplay.
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Goonie Sanders Local Expanders
Brothers, sisters, and assorted goons: for far too long the working computers of ComputerCraft have been denied unfettered access to the scripts they already wrote on their home machines. I am once again asking you to load your Lua from the local filesystem—only this time, I brought a mod to make it painless.
What This Wild Thing Does
- Expands the local script commons by exposing
config/ccscripts/through a global API namedGoonieSandersLocalExpanders. - Mounts the whole folder in-game under
/goonie, so you can run or copy scripts straight from your dev machine without typing them in by hand. - Ships a campaign aide (
localscripts.lua, auto-dropped intoconfig/ccscripts/) that walks you through picking a script, saves it to/scripts/, and—if you say “aye”—executes it immediately.
Installation (Because revolutions need logistics)
- Toss the jar into your NeoForge mods folder.
- Drop any Lua masterpieces into
config/ccscripts/. That directory is the beating heart of the operation. (either create the folder yourself or start your game once with the mod and it'll be made for you.)
How To Use It On The Floor
- Plop down a ComputerCraft computer or turtle.
- Run
goonie(auto-installed under/rom/programs) to launch the helper immediately. - Choose from the list, let the API fetch it, and watch the scripts seize the means of execution.
Want to skip the helper? Access everything manually with plain shell commands like fs.list("/goonie"), cp /goonie/myScript.lua myScript.lua, or even shell.run("/goonie/myScript.lua")—they all hit the same mounted folder the helper uses.
F.A.Q. (Frequently Agitated Questions)
- Does this require network access? Absolutely not. We’re keeping it local, comrades.
- What if a script is missing? The mod will let you know. Place it in
config/ccscripts/and rerun.
Now get out there, organize your Lua, and expand locally like the gooniest Bernie you can be. The revolution may not be televised, but it will be scripted.

Goonie Sanders Local Expanders
Brothers, sisters, and assorted goons: for far too long the working computers of ComputerCraft have been denied unfettered access to the scripts they already wrote on their home machines. I am once again asking you to load your Lua from the local filesystem—only this time, I brought a mod to make it painless.
What This Wild Thing Does
- Expands the local script commons by exposing
config/ccscripts/through a global API namedGoonieSandersLocalExpanders. - Mounts the whole folder in-game under
/goonie, so you can run or copy scripts straight from your dev machine without typing them in by hand. - Ships a campaign aide (
localscripts.lua, auto-dropped intoconfig/ccscripts/) that walks you through picking a script, saves it to/scripts/, and—if you say “aye”—executes it immediately.
Installation (Because revolutions need logistics)
- Toss the jar into your NeoForge mods folder.
- Drop any Lua masterpieces into
config/ccscripts/. That directory is the beating heart of the operation. (either create the folder yourself or start your game once with the mod and it'll be made for you.)
How To Use It On The Floor
- Plop down a ComputerCraft computer or turtle.
- Run
goonie(auto-installed under/rom/programs) to launch the helper immediately. - Choose from the list, let the API fetch it, and watch the scripts seize the means of execution.
Want to skip the helper? Access everything manually with plain shell commands like fs.list("/goonie"), cp /goonie/myScript.lua myScript.lua, or even shell.run("/goonie/myScript.lua")—they all hit the same mounted folder the helper uses.
F.A.Q. (Frequently Agitated Questions)
- Does this require network access? Absolutely not. We’re keeping it local, comrades.
- What if a script is missing? The mod will let you know. Place it in
config/ccscripts/and rerun.
Now get out there, organize your Lua, and expand locally like the gooniest Bernie you can be. The revolution may not be televised, but it will be scripted.
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