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Grandia Dungeons
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A dark fantasy roguelike dungeon adventure with classes, bosses, cursed loot, magic, traders and procedural floors.
Includes a large focus on traversing worlds with enhanced world generation, structures, dungeons, and more for players to find unique loot.
General improvements to world generation, such as bug fixes, aesthetic overhauls, or misc additions.
Neoforge is a fork of the Minecraft Forge available for versions 1.20.1+ of Minecraft. Many Forge mods are compatible with Neoforge and vice versa.
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Description
Grandia Dungeons
Grandia Dungeons is a dark fantasy dungeon roguelike mod for Minecraft Java 1.21.1 on NeoForge.
The mod changes the usual Minecraft progression into a dungeon-based adventure with floors, classes, bosses, cursed loot, magic items, traders, traps, alchemy and survival mechanics. It is inspired by classic roguelike dungeon crawlers and the atmosphere of Shattered Pixel Dungeon.
Features
- Dungeon-run progression system
- Procedural dungeon floors
- Boss floors and custom boss arenas
- Player classes and subclasses
- Class skills and progression
- Cursed weapons, armor, rings and artifacts
- Magic wands, staffs and grimoires
- Scrolls, potions, seeds and runes
- Cursed Coins dungeon currency
- Traders and dungeon economy
- Alchemy rooms and alchemy mechanics
- Mimics, traps and dangerous rooms
- Backpack and dungeon utility items
- Item identification system
- Custom HUD and dungeon UI
- Multiplayer-aware loot and dungeon mechanics
Gameplay
In Grandia Dungeons, the player enters a dungeon run and progresses floor by floor. Each floor brings new dangers, loot, traps and enemies. Bosses appear on special floors, while traders and special rooms can help the player survive deeper runs.
The mod is built around risk and reward. Cursed items can be powerful but dangerous, unidentified loot requires caution, and resources must be managed carefully. The deeper the dungeon goes, the harder the run becomes.
Classes and Progression
Players can choose a class and unlock new options as they progress. Each class is designed to support a different playstyle, including melee combat, magic, ranged combat, defense, utility and more.
Skills, equipment and dungeon resources are important parts of progression. The goal is not only to become stronger, but also to survive the dungeon’s rules.
Items and Loot
Grandia Dungeons adds a wide range of dungeon-focused items:
- Weapons and armor
- Rings and artifacts
- Wands, staffs and grimoires
- Scrolls and potions
- Seeds and runes
- Bags and utility items
- Cursed and unidentified equipment
- Dungeon currency and trader items
Loot is designed around dungeon progression, identification, curses and build variety.
Bosses and Floors
Boss encounters appear on special dungeon floors. Boss arenas are designed to feel different from regular rooms and provide a focused combat challenge.
The mod is planned around long-term dungeon progression, with stronger enemies, better loot and more dangerous mechanics as the player reaches deeper floors.
Atmosphere
Grandia Dungeons uses a dark fantasy dungeon style: ancient stone halls, cursed magic, purple crystals, torches, traps, ruins, dangerous monsters and a strong roguelike mood.
The goal is to make the dungeon feel dangerous, mysterious and alive.
Requirements
- Minecraft Java Edition 1.21.1
- NeoForge
- Required dependencies are listed on the download page
- Recommended
- Start a new world when testing major updates
- Make backups before updating
- Do not remove the mod from an existing world without a backup
- Check the changelog before updating
Support the Project
Grandia Dungeons is a passion project made with a lot of time spent on dungeon gameplay, balancing, UI, multiplayer fixes, testing and future content.
If you enjoy the mod and want to support future updates, you can leave a voluntary donation here:
DonationAlerts: https://www.donationalerts.com/r/momooff
Donations help with continued development, new dungeon floors, bosses, enemies, loot, class balancing, custom textures, UI improvements, multiplayer testing and bug fixing.
Donations are completely optional. The mod remains playable without donating.
Status
Grandia Dungeons is in active development. Some mechanics, balance values, dungeon generation, classes, loot, bosses and UI elements may change between versions.
Disclaimer
Grandia Dungeons is not an official Minecraft product and is not affiliated with Mojang or Microsoft.
Grandia Dungeons
Grandia Dungeons is a dark fantasy dungeon roguelike mod for Minecraft Java 1.21.1 on NeoForge.
The mod changes the usual Minecraft progression into a dungeon-based adventure with floors, classes, bosses, cursed loot, magic items, traders, traps, alchemy and survival mechanics. It is inspired by classic roguelike dungeon crawlers and the atmosphere of Shattered Pixel Dungeon.
Features
- Dungeon-run progression system
- Procedural dungeon floors
- Boss floors and custom boss arenas
- Player classes and subclasses
- Class skills and progression
- Cursed weapons, armor, rings and artifacts
- Magic wands, staffs and grimoires
- Scrolls, potions, seeds and runes
- Cursed Coins dungeon currency
- Traders and dungeon economy
- Alchemy rooms and alchemy mechanics
- Mimics, traps and dangerous rooms
- Backpack and dungeon utility items
- Item identification system
- Custom HUD and dungeon UI
- Multiplayer-aware loot and dungeon mechanics
Gameplay
In Grandia Dungeons, the player enters a dungeon run and progresses floor by floor. Each floor brings new dangers, loot, traps and enemies. Bosses appear on special floors, while traders and special rooms can help the player survive deeper runs.
The mod is built around risk and reward. Cursed items can be powerful but dangerous, unidentified loot requires caution, and resources must be managed carefully. The deeper the dungeon goes, the harder the run becomes.
Classes and Progression
Players can choose a class and unlock new options as they progress. Each class is designed to support a different playstyle, including melee combat, magic, ranged combat, defense, utility and more.
Skills, equipment and dungeon resources are important parts of progression. The goal is not only to become stronger, but also to survive the dungeon’s rules.
Items and Loot
Grandia Dungeons adds a wide range of dungeon-focused items:
- Weapons and armor
- Rings and artifacts
- Wands, staffs and grimoires
- Scrolls and potions
- Seeds and runes
- Bags and utility items
- Cursed and unidentified equipment
- Dungeon currency and trader items
Loot is designed around dungeon progression, identification, curses and build variety.
Bosses and Floors
Boss encounters appear on special dungeon floors. Boss arenas are designed to feel different from regular rooms and provide a focused combat challenge.
The mod is planned around long-term dungeon progression, with stronger enemies, better loot and more dangerous mechanics as the player reaches deeper floors.
Atmosphere
Grandia Dungeons uses a dark fantasy dungeon style: ancient stone halls, cursed magic, purple crystals, torches, traps, ruins, dangerous monsters and a strong roguelike mood.
The goal is to make the dungeon feel dangerous, mysterious and alive.
Requirements
- Minecraft Java Edition 1.21.1
- NeoForge
- Required dependencies are listed on the download page
Recommended
- Start a new world when testing major updates
- Make backups before updating
- Do not remove the mod from an existing world without a backup
- Check the changelog before updating
Support the Project
Grandia Dungeons is a passion project made with a lot of time spent on dungeon gameplay, balancing, UI, multiplayer fixes, testing and future content.
If you enjoy the mod and want to support future updates, you can leave a voluntary donation here:
DonationAlerts: https://www.donationalerts.com/r/momooff
Donations help with continued development, new dungeon floors, bosses, enemies, loot, class balancing, custom textures, UI improvements, multiplayer testing and bug fixing.
Donations are completely optional. The mod remains playable without donating.
Status
Grandia Dungeons is in active development. Some mechanics, balance values, dungeon generation, classes, loot, bosses and UI elements may change between versions.
Disclaimer
Grandia Dungeons is not an official Minecraft product and is not affiliated with Mojang or Microsoft.
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