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Grandscale
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This datapack changes world generation in such ways that: landmasses generate in continents, mountains are taller and wider, caves are bigger and rarer, biomes bigger, icebergs slighly taller and a lot wider, badland hoodos wider and canyons deeper.
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This datapack changes worldgen in such ways that:
- There is more oceans than land therefore it creates continents
- Biomes are scaled
- Mountains are higher and wider to look more realisticly. Mountains can go up to y 325
- Height limit is now at y 1983
- Caves are bigger and rarer
- Very rarely cave biomes spawn above ground in very small patches
- Canyons are as usefull as before the Caves&Cliffs update (they can go to deepslate) and are bigger
- Icebergs are now slightly taller and a lot wider
- Badland hoodos (The eroded badland thing) is wider
Note: This datapack is meant to look like vanilla so often you will also find vanilla like landscapes, continents are usually about 10k blocks in lenth, mountains usually go till y 240
Combination of these changes can create some really awesome vievs

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