Grassidium

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Grassidium

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Makes grass alive! Adds the ability for grass, flowers, and ferns to spread and grow based on environmental conditions.

Adventure/Exploration
World Gen Improvements
Mod Loaders
NeoForge
Minecraft

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Where It Runs
Server Only

Runs entirely on the server. Also works in singleplayer.

About

Project Details

Type
Mod
License
All Rights Reserved
Latest Version
[NeoForge 1.21.11] v1.0.0-rc1
Authors
CurseForge
Modrinth

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Modrinth ID

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About

Description

Grassidium makes grass alive! It adds the ability for grass, flowers, and ferns to spread and grow based on environmental conditions. Your world's static plants become a dynamic, spreading ecosystem that reacts to light, rain, and plant density.

✨ Features

Feature Description
🌿 Dynamic Spreading Plants won't stay put! Grass, flowers, and ferns slowly spread to nearby empty dirt blocks.
🌱 Tall Growth Small plants like grass and ferns can grow into their tall versions.
☀️ Environmental Factors Plant growth isn't random. It's affected by light levels (each plant has its preferred light) and grows faster in rain.
👨‍🌾 Crowding Plants won't spread if the area is too crowded with their own kind.
🌻 Plant Species The mod knows the difference between species (grass, fern, flower) for crowding rules.
🚧 Obstacle Awareness Plants check their path before spreading. Solid blocks stop growth, while fences or glass panes only lower the chance of spreading.
⚙️ In-game Config Change mod settings directly in the game (Mods -> Grassidium -> Config). Adjust spread chances, growth rates, rain effects, and more!

⚙️ Configuration

You can change almost everything directly in the game! Go to Mods -> Grassidium -> Config. Or edit grassidium-common.toml.

Don't like a feature? You can disable spreading entirely, or fine-tune values to fit your game.

Grassidium makes grass alive! It adds the ability for grass, flowers, and ferns to spread and grow based on environmental conditions. Your world's static plants become a dynamic, spreading ecosystem that reacts to light, rain, and plant density.

✨ Features

Feature Description
🌿 Dynamic Spreading Plants won't stay put! Grass, flowers, and ferns slowly spread to nearby empty dirt blocks.
🌱 Tall Growth Small plants like grass and ferns can grow into their tall versions.
☀️ Environmental Factors Plant growth isn't random. It's affected by light levels (each plant has its preferred light) and grows faster in rain.
👨‍🌾 Crowding Plants won't spread if the area is too crowded with their own kind.
🌻 Plant Species The mod knows the difference between species (grass, fern, flower) for crowding rules.
🚧 Obstacle Awareness Plants check their path before spreading. Solid blocks stop growth, while fences or glass panes only lower the chance of spreading.
⚙️ In-game Config Change mod settings directly in the game (Mods -> Grassidium -> Config). Adjust spread chances, growth rates, rain effects, and more!

⚙️ Configuration

You can change almost everything directly in the game! Go to Mods -> Grassidium -> Config. Or edit grassidium-common.toml.

Don't like a feature? You can disable spreading entirely, or fine-tune values to fit your game.

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  • After.png
    After.png After.png
  • Before.png
    Before.png Before.png
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  • Before
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