Growth through nurturing

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Growth through nurturing

By HLBQOwner

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This mod can make you stronger, just turn your XP into levels and you'll boost your combat power

Mod Loaders
Minecraft

About

Description

This mod allows players to spend vanilla experience points to raise their Character Total Level, with 7 vanilla‑based stats growing synchronously as your level increases.


Core Gameplay

  • Character Total Level: A global level for each player (default cap: 200, independent per‑player). Level‑ups consume vanilla experience.
  • 7 Stats: Max Health, Attack Damage, Attack Speed, Movement Speed, Armor, Armor Toughness, Knockback Resistance.
    • Each stat has its own configurable max_level, per‑level growth value and hard‑limit cap_value. All settings can be edited in the config file.

GUI Growth Panel

Default hotkey: N (remappable in Controls settings). Panel languages: English & Chinese‑Simplified supported for now.

img

Data Storage

Player growth data is saved as JSON files at:

<world_folder>/growthdata/<PlayerUUID>.json
  • Single‑player: .minecraft/saves/<world>/growthdata/
  • Dedicated Server: Inside your server world directory

Sample file:

{
  "uuid": "380df991-f603-344c-a090-369bad2a924a",
  "name": "Steve",
  "character_level": 15,
  "stored_xp": 40
}

Admins may manually edit player JSON files, then run /growth reload to hot‑load changes.

Configuration File

The config file is auto‑generated on game startup:

config/growththroughnurturing-common.toml
Section Description
[growth.<stat>] Per‑stat settings: enable max_level growth_mode(LINEAR/STAIR) growth_value base_bonus cap_value operation_type
[global] Tick check interval, event toggle, level reset‑on‑death, global max character level, exp‑cost formula parameters

Default balanced stat growth values:

Stat Per‑Level Gain Stat Max‑Level Hard Cap
Max Health 0.5 (+1 HP every 2 levels) 50 60
Attack Damage 0.3 50 25
Attack Speed 0.03 30 2.0
Movement Speed 0.002 30 0.08
Armor 0.6 40 20
Armor Toughness 0.4 30 10
Knockback Resistance 0.02 20 1.0

All values above can be modified in config; restart your game or server for changes to take effect.

Level‑Up Experience Formula

Experience required to reach level N:

Required XP = level_up_base_xp + (N - 1) × level_up_xp_increment

Default: base=20 , increment=15 . Cost sequence: 20, 35, 50, 65…

Commands (OP permission level = 2)

Command Function
/growth query [player] Check your own or target player's growth level & stored XP pool
/growth set <player> <level> Force‑set a player's level (automatically saves stored XP to disk)
/growth reset <player> Wipe a player's progression (level & stored XP cleared)
/growth reload Hot‑reload edited growth‑data JSON and refresh online players

License

MIT