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GTBC's Cataclysmic Boss UI
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Adds a pre-fight boss information screen with lore, mechanics, attack details and tips for L_Ender's Cataclysm bosses!
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Must be installed on both the client and the server.
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Cataclysmic UIs is an EXTREMELY Lightweight L_Ender's Cataclysm addon that adds a boss information screen you can open before walking into a fight. Every boss gets its own page with a rendered model, a short lore section, and a breakdown of what that boss actually does - phase changes, hidden mechanics, attacks worth watching for, and a few suggestions on what to bring with you.
I’ve also recently opened a Patreon to support the development of my mods. If you like my mods and want to support the development, it would mean a lot <3. There are perks for patrons that you can check out on the Patreon page (such as Alpha/Beta versions and Patreon specific dev-teasers)
Customizability:
If you want to customize any of the text in the UI (desc, lore, suggestion etc), you can do that my just creating a resourcepack and changing the lang entries to your liking. Bosses who have their shaders can also be changed/updated through said resourcepacks if done correctly!
A public github with data/resourcepack files (such as lang and stuff) can be found here:
https://github.com/GameTechBC/Mod-Data-Asset-Files




License: All Rights Reserved (ARR)
The total project is protected by All Right Reserved (ARR). I reserve all rights to this mod, except where content belongs to third-party creators or contributors. See the list below for details on permissions, restrictions, and acknowledgments.
- Modpacks:
You may use this mod in any modpack, provided the mod itself is not modified or redistributed separately outside official releases. - Resourcepacks:
You may create resourcepacks that reimagine or redesign visuals (such as new iconsand stuff), only using fully original assets made from scratch. No original files from this mod may be copied, edited, extracted, or used as a base. (this excludes language translation files, you may do anything with them) - Addons:
You may create addons that work alongside this mod and recreate similar features or behavior. Direct copying of API code, core systems, or content code is not allowed. All integrations must use the internal API and keep this mod as a required dependency rather than existing as copied standalone. implementations. - Datapacks:
You may freely edit or replace content inside the data folder (such as tags, recipes, loot tables, or values). This permission applies only to datapack-related data, and does not allow copying assets or code from other parts of the mod. - Content Creation:
You may create videos, streams, or other media featuring this mod. - Assets:
You may not copy, extract, edit, reuse, or redistribute any assets from this mod without permission, even for personal use. You may create identical models from scratch for addon/resourcepack usage but mind, those addon/resourcepacks or whatever must have this mod as their required dependency. (this excludes language translation files, you may do anything with them) - Code:
You may not reuse, modify, or redistribute this mod's code in other projects or uploads without explicit permission. - Porting:
You may not port this mod to other Minecraft versions and redistribute it without explicit permission.
Why your project is Closed Source and How can we get access to it?
In the past, I had some unfortunate experiences with my college projects (personal matters) that left me with trust issues. Let’s just say I’ve developed a sort of trauma, and it’s hard for me to trust people easily. Since I’m fairly new to this community, I feel the need to be cautious. That’s why my projects are currently closed-source. However, if I stay in the modding scene long enough and build more trust, I might consider making them open-source in the future.
For now, if you’re a known modder or someone I personally know and you’d like access to my projects for personal use or to help me directly, feel free to reach out. You can contact me on Discord or CurseForge, and I’ll gladly provide collaboration access to my GitHub repositories.
Third-Party Rights:
Some sounds and other content (such as ideas) might be inspired by third-party games and media (e.g., Overwatch, Warframe, Paladins, Minecraft Dungeons) as well as works contributed directly by community artists.
- Those creators retain their original rights.
- No ownership over third-party works is claimed.
- Community-contributed assets are provided for use within this mod only and may not be redistributed, modified, or used in other projects without the explicit permission of both the contributor and myself.
Credits:
- Thanks L_Ender for making this awesome content mod!
We also have a wiki for the mod in our Discord! Join our Discord by clicking on the link or image below. If you encounter any issues with any of my mods, you can report them directly there. Feel free to share suggestions for other mod integrations and content ideas. Thanks for downloading the mod!
Cataclysmic UIs is an EXTREMELY Lightweight L_Ender's Cataclysm addon that adds a boss information screen you can open before walking into a fight. Every boss gets its own page with a rendered model, a short lore section, and a breakdown of what that boss actually does - phase changes, hidden mechanics, attacks worth watching for, and a few suggestions on what to bring with you.
I’ve also recently opened a Patreon to support the development of my mods. If you like my mods and want to support the development, it would mean a lot <3. There are perks for patrons that you can check out on the Patreon page (such as Alpha/Beta versions and Patreon specific dev-teasers).
Customizability:
If you want to customize any of the text in the UI (desc, lore, suggestion etc), you can do that my just creating a resourcepack and changing the lang entries to your liking. Bosses who have their shaders can also be changed/updated through said resourcepacks if done correctly!
A public github with data/resourcepack files (such as lang and stuff) can be found here:
https://github.com/GameTechBC/Mod-Data-Asset-Files



License: All Rights Reserved (ARR)
The total project is protected by All Right Reserved (ARR). I reserve all rights to this mod, except where content belongs to third-party creators or contributors. See the list below for details on permissions, restrictions, and acknowledgments.
- Modpacks:
You may use this mod in any modpack, provided the mod is not modified or redistributed separately outside official releases. - Resourcepacks:
You may create resourcepacks that reimagine or redesign visuals (such as new iconsand stuff), only using fully original assets made from scratch. No original files from this mod may be copied, edited, extracted, or used as a base. (this excludes language translation files, you may do anything with them) - Addons:
You may create addons that work alongside this mod and recreate similar features or behavior. Direct copying of API code, core systems, or content code is not allowed. All integrations must use the internal API and keep this mod as a required dependency rather than existing as copied standalone. implementations. - Datapacks:
You may freely edit or replace content inside the data folder (such as tags, recipes, loot tables, or values). This permission applies only to datapack-related data, and does not allow copying assets or code from other parts of the mod. - Content Creation:
You may create videos, streams, or other media featuring this mod. - Assets:
You may not copy, extract, edit, reuse, or redistribute any assets from this mod without permission, even for personal use. You may create identical models from scratch for addon/resourcepack usage but mind, those addon/resourcepacks or whatever must have this mod as their required dependency. (this excludes language translation files, you may do anything with them) - Code:
You may not reuse, modify, or redistribute this mod's code in other projects or uploads without explicit permission. - Porting:
You may not port this mod to other Minecraft versions and redistribute it without explicit permission.
Third-Party Rights:
Some sounds and other content (such as ideas) might be derived from or inspired by third-party games and media (e.g., Overwatch, Warframe, Paladins, Minecraft Dungeons) as well as works contributed directly by community artists.
- Those creators retain their original rights.
- No ownership over third-party works is claimed.
- Community-contributed assets are provided for use within this mod only and may not be redistributed, modified, or used in other projects without the explicit permission of both the contributor and myself.
Credits:
- Thanks L_Ender for making this awesome content mod!
We also have a wiki for the mod in our Discord! Join our Discord by clicking on the link or image below. If you encounter any issues with any of my mods, you can report them directly there. Feel free to share suggestions for other mod integrations and content ideas. Thanks for downloading the mod!
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