Gunstrike
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Gunstrike spawns a nightly raid with gun-wielding raiders. Prepare for intense combat with firearms, strategic AI and dynamic raids that scale with difficulty.
Includes a large focus on traversing worlds with enhanced world generation, structures, dungeons, and more for players to find unique loot.
Forge is a popular mod loader for versions 1.1+ of Minecraft.
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Must be installed on both the client and the server.
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Abstract
Gunstrike spawns a nightly raid with gun-wielding raiders. Prepare for intense combat with firearms, startegic AI and dynamic raids that scale with difficulty.
Key Features
- Raiders and raids will scale with game difficulty.
- Raiders will apply gun specifics like ranges, firerates, damages, ammo-specifics, sounds, animations.
- Raiders will actively track down players and villages.
- Raiders will shoot, reload, switch weapons, engage in melee combat.
- Raiders will break down doors and burn structures in their path.
- Raiders will drop, collect and manage weapons, ammo, and loot.
- Raiders have different skins.
Weapon combinations
Raiders will spawn with a combination of primary, secondary and melee weapon:
Primary:
- TOMMY_GUN
- PUMP_SHOTGUN
- P90
- M1_GARAND
- AWP
- AR_15
- M4A4
- HUNTING_RIFLE
- SSG08
- AK47
- LMG
- AUTO_SNIPER
- LONGARM_TAC
- STEYER_AUG
Secondary:
- REVOLVER
- MAGNUM
- GLOCK
- DEAGLE
- REVOLVER_SCOPED
Melee:
- IRON_SWORD
- GOLDEN_SWORD
- DIAMOND_SWORD
- NETHERITE_SWORD
- IRON_AXE
- GOLDEN_AXE
- DIAMOND_AXE
- NETHERITE_AXE
Difficulty scaling
The game difficulty setting will impact the raiders in following ways:
Easy:
- high dropchance of ammo and weapons
- low hit accurancy
- low damage
- low health
Normal:
- average dropchance of ammo and weapons
- average hit accurancy
- average damage
- average health
Hard:
- low dropchance of ammo and weapons
- high hit accurancy
- high damage
- high health
Gunstrike command
You may use following command to trigger a raid:
/gunstrike <target_player> <amount_raiders>
Required dependencies
This mod requires guns-plusplus to run.
Abstract
Gunstrike spawns a nightly raid with gun-wielding raiders. Prepare for intense combat with firearms, startegic AI and dynamic raids that scale with difficulty.
Key Features
- Raiders and raids will scale with game difficulty.
- Raiders will apply gun specifics like ranges, firerates, damages, ammo-specifics, sounds, animations.
- Raiders will actively track down players and villages.
- Raiders will shoot, reload, switch weapons, engage in melee combat.
- Raiders will break down doors and burn structures in their path.
- Raiders will drop, collect and manage weapons, ammo, and loot.
- Raiders have different skins.
Weapon combinations
Raiders will spawn with a combination of primary, secondary and melee weapon:
Primary:
- TOMMY_GUN
- PUMP_SHOTGUN
- P90
- M1_GARAND
- AWP
- AR_15
- M4A4
- HUNTING_RIFLE
- SSG08
- AK47
- LMG
- AUTO_SNIPER
- LONGARM_TAC
- STEYER_AUG
Secondary:
- REVOLVER
- MAGNUM
- GLOCK
- DEAGLE
- REVOLVER_SCOPED
Melee:
- IRON_SWORD
- GOLDEN_SWORD
- DIAMOND_SWORD
- NETHERITE_SWORD
- IRON_AXE
- GOLDEN_AXE
- DIAMOND_AXE
- NETHERITE_AXE
Difficulty scaling
The game difficulty setting will impact the raiders in following ways:
Easy:
- high dropchance of ammo and weapons
- low hit accurancy
- low damage
- low health
Normal:
- average dropchance of ammo and weapons
- average hit accurancy
- average damage
- average health
Hard:
- low dropchance of ammo and weapons
- high hit accurancy
- high damage
- high health
Gunstrike command
You may use following command to trigger a raid:
/gunstrike <target_player> <amount_raiders>
Required dependencies
This mod requires guns-plusplus to run.
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