Mod
Habitat
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[FORGE] Mod that aims to enhance the Overworld by adding content to old biomes plus in the future, new biomes.
Designed to be relaxing and comfortable with little challenge, often including elements like peaceful villages, farming, and gentle exploration.
Includes gameplay or mechanics related to brewing systems, potions, or the transmutation of matter.
General improvements to world generation, such as bug fixes, aesthetic overhauls, or misc additions.
Features new biomes or content focused on overhauling existing ones.
Enhances plant life and foliage in the game world.
Adds or enhances hostile creatures and enemies.
Adds or improves non-hostile and neutral creatures.
Focuses on cooking, recipes, and food-related mechanics.
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Habitat is a Forge Overworld expansion mod that aims to add content to pre-existing biomes and to add new biomes in the future.
Currently, the mod adds:
- Rafflesia - Jungle Biomes
- Kabloom Bush and Fruit - Plains Biomes
- Slime Ferns - Below Y=40 in Slime Chunks
- Ball Cactus (in 4 colors and a huge version) - Deserts and Badlands
- Fairy Ring and Pooka (Mushroom Rabbit Mob) - Dark Forests
- Passerines (Songbirds) - Forests, Birch Forests, Taigas, Jungles, Flower Forests, Savannas and Groves. (Also found in Old Growth & Windswept versions)
- Edelweiss Shrubs - Cold Mountain biomes
- Anthuriums - Jungle Biomes
- Dreadbuds - Roofed Forests
This mod previously used to be Bloom and Gloom. Previous versions can be found in the files section.
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Changelog - 1.1.2 for 1.18.x
- Fixed a crash with the latest version of Forge.
- Pooka can only spawn at night now
- Adjusted the rarities of some world gen features.
- Fairy Rings no longer configure terrain below them.
- Adjusted Passerine spawn rates.& added them to grove biomes.
- Some bugfixes related to passerines.
Changelog - 1.1.0 for 1.17.1
- Added Passerines
- Spawn in Forests (Except Dark Forests), Jungles, Taigas & Savannas.
- Have 10 different variants, vary by biome.
- Fly around, follow mobs and sing during the day, sleep on trees at night.
- Hide under cover when it rains or snows.
- Drop feather particles rarely and create note particles when they sing.
- 3 easter egg skins "Berdly" (loves Powder Snow), "Turkey", "Goldfish" (Last one only works with the yellow variant)
- Can be fed seeds to make them sing.
- Follow you while holding seeds.
- Preen their feathers every once in a while. (Has an animation.)
- 3 advancements under husbandry.
- Feathered Friend - Feed a passerine.
- Beginner Birdwatcher - Look at a passerine through a spyglass.
- Ornithologist - Look at all passerine variants through a spyglass!
- Rafflesia makes a coloured particle of the potion effect on stew addition.
- Stews can be picked up from rafflesia with suspicious stew using a bowl.
- (Both can be used together to identify suspicious stews)
- Slightly lowered rafflesia generation rate.
- Rafflesia now only generates in vanilla jungle biomes (excluding bamboo jungles).
- Added tags for mobs hostile pooka attack and run away from when pacified. (#pacified_pooka_scared_by, #pooka_attack_targets)
- Parrots can imitate Pooka now.
- Pooka drop 3 xp always now.
- Merged pooka pacify and breeding item tags, now only contains golden carrots.
- Pooka can only be bred after being pacified now.
- Pacified pooka on breeding result in a domesticated pooka. A domesticated pooka will not turn hostile when hit by a player. (Hitting it alerts other non-domesticated pooka.)
- Effects given by the pooka to the player while following are now twice as long.
- Pooka has a 30 second cooldown after giving a player an effect.
- Changed the volume and pitch of some sounds.
- Kabloom bush no longer slows mobs.
- Improved kabloom fruit knockback.
- Improved kabloom pile and bush activation detection and reduced pile block hardness to 0.
- Added crop grow event hooks to bonemeal-able plants.
- Improved rafflesia and ball cactus collision detection.
- Lowered ball cactus hardness to match cactus.
- Changed potted ball cactus flower textures and models.
- Ball cactus now only generates in vanilla deserts and badlands biomes.
- Ball cactus flower placeable on / Ball cactus plantable on now uses forge tags.
- Ball cactus is now only plantable on #forge:sand.
- Removed most world-gen configs.
- Bees can no longer grow kabloom bushes and ball cacti due to mixin issue.
Changelog - 1.0.1 for 1.16.5
- Renamed mod to Habitat, id to habitat and incremented version to 1.0.1.
- Plants are now more common.
- Removed Quark requirement for potted plants.
- The wiki on github has been updated with new content.
- Added Ball Cactus & Prickling.
- Added Fairy Rings & the Pooka.
- Fairy Ring Mushroom has Enhanced Mushrooms compatibility.
- Added configs for generation rates and biome whitelists/blacklists for features.
- Removed Rafflesia seed and age blockstates.
- Rafflesia now drops itself.
- Using Bone Meal makes more Rafflesia nearby.
- Removed Sugared Kabloom Fruit & replaced Kabloom Seeds with Kabloom Pulp, gives Blast Endurance on consumption.
- Added Blast Endurance potions brewed with Kabloom Pulp.
- Added Kabloom Fruit Pile and Kabloom Pulp Block.
- Kabloom Fruit only hurts entities that can be hit by players.
- Kabloom Bush correctly explodes if it catches fire or is broken by a piston.
- Bone Meal now advances multiple stages on Kabloom Bush.
- Slime Ferns only grow on #forge:stone blocks now.
- Bone Meal only works on Slime Ferns in Slime Chunks now.
- Using Bone Meal on Slime Ferns makes more Slime Ferns nearby.
- Abnormals Core Advancement Modifiers.
Compatibility
- Enhanced Mushrooms: When Enhanced Mushrooms is installed, Fairy Ring Mushroom stem is replaced by a version that works like Enhanced Mushrooms' mushroom stems, which can be crafted into a Fairy Ring Mushroom wood set. Additional blocks can be crafted when Quark and Buzzier Bees are installed. Blocks support crafting with Environmental & Farmer's Delight.
- Farmer's Delight: Fairy Ring Mushrooms work as compost activators.
- Abnormals Core: Advancement modifiers are loaded so added food, effects and mobs count towards advancements.
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Other Credits
- Translations:
- pt_br by Mikeliro
- zh_tw by Pancakes0228
- ko_kr by Othuntgithub
- es_es by PaulerLeOne
- de_de by Unweeked
- Logo by DaLumma
Habitat is a Forge Overworld expansion mod that aims to add content to pre-existing biomes and to add new biomes in the future.
Currently, the mod adds:
- Rafflesia - Jungle Biomes
- Kabloom Bush and Fruit - Plains Biomes
- Slime Ferns - Below Y=40 in Slime Chunks
- Ball Cactus (in 4 colors) - Deserts and Badlands
- Fairy Ring and Pooka (Mushroom Rabbit Mob) - Dark Forests
- Passerines (Songbirds) - Forests, Birch Forests, Taigas, Jungles, Flower Forests, Savannas and Groves. (Also found in Old Growth & Windswept versions)
Compatibility:
- Enhanced Mushrooms: When Enhanced Mushrooms is installed, Fairy Ring Mushroom stem is replaced by a version that works like Enhanced Mushrooms' mushroom stems, which can be crafted into a Fairy Ring Mushroom wood set. Additional blocks can be crafted when Quark and Buzzier Bees are installed. Blocks support crafting with Environmental & Farmer's Delight.
- Farmer's Delight: Fairy Ring Mushrooms work as compost activators.
- Abnormals Core: Advancement modifiers are loaded so added food, effects and mobs count towards advancements.
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