Community listing page, reviews here may not be monitored by the author.
Haemorrhage
No reviews yet
Makes player get Bleeding status effect after taking damage and adds bandages
Community voices
Reviews
No reviews yet. Be the first to review this project!
Get it on
Available Platforms
Compatibility
Supported Environments
Must be installed on both the client and the server.
About
Project Details
For authors
Embed Badge
If you're the author of this project, you can embed a live badge anywhere that supports HTML or Markdown. It updates automatically whenever ratings change.
Use HTML for any page that supports it, or Markdown for README files and Markdown-based descriptions.
Identifiers
Platform IDs
About
Description
Forge: Requires Sinytra Connector
Note: 1.19 versions are outdated. The description below refers to 1.20 and 1.21 versions.
1.20.2 is also outdated
Haemorrhage adds 4 status effects (Bleeding, Bleedout, Broken and Health Loss) and healing items.
Player gets these effects after taking damage. Bleeding is most common and its length depends on damage taken and players armor.
Configuration:
Config files are inside 'imbleeding' folder
Main file (imbleeding.json) can be accessed via Mod Menu
To configure bleeding protection provided by armors, use armor_bleed_prot_values.json (if you don't see this file, run minecraft, join any world and then leave)
Datapacks:
You can exclude mobs from giving Bleeding and select items which remove effects from this mod. More info here.
Detailed description of effects and items:
Bleeding effect - deals 0.5 health per tick and stops food healing. If your hp is 0.5 or below, Bleeding will apply Bleedout effect instead of damaging you
Bleedout effect - reduces your max hp by 12 points and kills you if player has Bleeding effect AND Bleedout duration is longer than 1m and 30s
Broken effect - reduces your movement speed by the same amount as slowness and prevents sprinting
Health Loss effect - reduces your max hp by 2 points per level
Bandage - heals 2 hp and removes Bleeding
Sticky Bandage - shorter use time, same effects as Bandage
Honey Bandage - heals 5 hp, removes: Bleeding, Health Loss and Poison
Soaked Bandage - applies status effect (similar to tipped arrows)
Herbal Balm - heals 3 hp, and lowers amplifier and duration of Bleeding and Health Loss
Splint - replaces Broken effect with slowness
Additionally:
- Milk bucket doesn't remove Bleeding, Bleedout and Broken
- Honey bottle removes Health Loss and heals 1 hp
- Enchanted golden apple removes Bleeding and Bleedout
- Player gets darkness effect after taking damage at low hp and blindness effect when barely alive
- Fire damage lowers Bleeding duration
- Player leaves red particles when bleeding and shakes when bleeding out
Compatibility:
Health Flasks from Mine Cells cure bleeding from this mod(removed in x.1.2 versions, use datapacks)- Player is unable to roll (Combat Roll) with Broken effect
Forge: Requires Sinytra Connector
Note: 1.20.2 is no longer supported
Haemorrhage adds 4 status effects (Bleeding, Bleedout, Broken and Health Loss) and healing items.
Player gets these effects after taking damage. Bleeding is most common and its length depends on damage taken and players armor.
Configuration:
Config files are inside 'imbleeding' folder
Main file (imbleeding.json) can be accessed via Mod Menu
To configure bleeding protection provided by armors, use armor_bleed_prot_values.json (if you don't see this file, run minecraft, join any world and then leave)
Datapacks:
You can exclude mobs from giving Bleeding and select items which remove effects from this mod.
More info here.
Detailed description of effects and items:
Spoiler
Bleeding effect - deals 0.5 health per tick and stops food healing. If your hp is 0.5 or below, Bleeding will apply Bleedout effect instead of damaging you
Bleedout effect - reduces your max hp by 12 points and kills you if player has Bleeding effect AND Bleedout duration is longer than 1m and 30s
Broken effect - reduces your movement speed by the same amount as slowness and prevents sprinting
Health Loss effect - reduces your max hp by 2 points per level
Bandage - heals 2 hp and removes Bleeding
Sticky Bandage - shorter use time, same effects as Bandage
Honey Bandage - heals 5 hp, removes: Bleeding, Health Loss and Poison
Soaked Bandage - applies status effect (similar to tipped arrows)
Herbal Balm - heals 3 hp, and lowers amplifier and duration of Bleeding and Health Loss
Splint - replaces Broken effect with slowness
Additionally:
- Milk bucket doesn't remove Bleeding, Bleedout and Broken
- Honey bottle removes Health Loss and heals 1 hp
- Enchanted golden apple removes Bleeding and Bleedout
- Player gets darkness effect after taking damage at low hp and blindness effect when barely alive
- Fire damage lowers Bleeding duration
- Player leaves red particles when bleeding and shakes when bleeding out
Compatibility:
- Player is unable to roll (Combat Roll) with Broken effect
Screenshots
Gallery
Versions
Files
Relations
Project Relations
More like this
Similar Mods
Suggestions use data such as tags, dependencies, dependents, descriptions, titles, and more to rank how much they overlap with this mod.
On ModDex
Community snapshot
By the numbers
Statistics
Want to reach Minecraft players?
We're looking for a server hosting partner to feature here and other parts of the site. Interested? Send us a message!
Get in touchGet it on
Available Platforms
On ModDex
Community snapshot
By the numbers