Haemorrhage

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Haemorrhage

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Makes player get Bleeding status effect after taking damage and adds bandages

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About

Project Details

Type
Mod
License
MIT License
Latest Version
[1.21 - 1.21.1] Haemorrhage - 6.2.1
Authors
CurseForge
Modrinth

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Modrinth ID

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About

Description

Requires Fabric API

Requires Cloth Config

Requires Unremovable Effects

Forge: Requires Sinytra Connector

Note: 1.19 versions are outdated. The description below refers to 1.20 and 1.21 versions.

1.20.2 is also outdated

Haemorrhage adds 4 status effects (Bleeding, Bleedout, Broken and Health Loss) and healing items.

Player gets these effects after taking damage. Bleeding is most common and its length depends on damage taken and players armor.

Configuration:

Config files are inside 'imbleeding' folder

Main file (imbleeding.json) can be accessed via Mod Menu

To configure bleeding protection provided by armors, use armor_bleed_prot_values.json (if you don't see this file, run minecraft, join any world and then leave) 

Datapacks:

You can exclude mobs from giving Bleeding and select items which remove effects from this mod. More info here.

Detailed description of effects and items:

Bleeding effect - deals 0.5 health per tick and stops food healing. If your hp is 0.5 or below, Bleeding will apply Bleedout effect instead of damaging you

Bleedout effect - reduces your max hp by 12 points and kills you if player has Bleeding effect AND Bleedout duration is longer than 1m and 30s

Broken effect - reduces your movement speed by the same amount as slowness and prevents sprinting

Health Loss effect - reduces your max hp by 2 points per level

Bandage - heals 2 hp and removes Bleeding

Sticky Bandage - shorter use time, same effects as Bandage

Honey Bandage - heals 5 hp, removes: Bleeding, Health Loss and Poison

Soaked Bandage - applies status effect (similar to tipped arrows)

Herbal Balm - heals 3 hp, and lowers amplifier and duration of Bleeding and Health Loss

Splint - replaces Broken effect with slowness

 Additionally:

  • Milk bucket doesn't remove Bleeding, Bleedout and Broken
  • Honey bottle removes Health Loss and heals 1 hp
  • Enchanted golden apple removes Bleeding and Bleedout
  • Player gets darkness effect after taking damage at low hp and blindness effect when barely alive
  • Fire damage lowers Bleeding duration
  • Player leaves red particles when bleeding and shakes when bleeding out

Compatibility:

  • Health Flasks from Mine Cells cure bleeding from this mod (removed in x.1.2 versions, use datapacks)
  • Player is unable to roll (Combat Roll) with Broken effect

Requires Fabric API

Requires Cloth Config

Requires Unremovable Effects

Forge: Requires Sinytra Connector

Note: 1.20.2 is no longer supported

Haemorrhage adds 4 status effects (Bleeding, Bleedout, Broken and Health Loss) and healing items.

Player gets these effects after taking damage. Bleeding is most common and its length depends on damage taken and players armor.

Configuration:

Config files are inside 'imbleeding' folder

Main file (imbleeding.json) can be accessed via Mod Menu

To configure bleeding protection provided by armors, use armor_bleed_prot_values.json (if you don't see this file, run minecraft, join any world and then leave) 

Datapacks:

You can exclude mobs from giving Bleeding and select items which remove effects from this mod.

More info here.

Detailed description of effects and items:

Spoiler

Bleeding effect - deals 0.5 health per tick and stops food healing. If your hp is 0.5 or below, Bleeding will apply Bleedout effect instead of damaging you

Bleedout effect - reduces your max hp by 12 points and kills you if player has Bleeding effect AND Bleedout duration is longer than 1m and 30s

Broken effect - reduces your movement speed by the same amount as slowness and prevents sprinting

Health Loss effect - reduces your max hp by 2 points per level

Bandage - heals 2 hp and removes Bleeding

Sticky Bandage - shorter use time, same effects as Bandage

Honey Bandage - heals 5 hp, removes: Bleeding, Health Loss and Poison

Soaked Bandage - applies status effect (similar to tipped arrows)

Herbal Balm - heals 3 hp, and lowers amplifier and duration of Bleeding and Health Loss

Splint - replaces Broken effect with slowness

Additionally:

  • Milk bucket doesn't remove Bleeding, Bleedout and Broken
  • Honey bottle removes Health Loss and heals 1 hp
  • Enchanted golden apple removes Bleeding and Bleedout
  • Player gets darkness effect after taking damage at low hp and blindness effect when barely alive
  • Fire damage lowers Bleeding duration
  • Player leaves red particles when bleeding and shakes when bleeding out

Compatibility:

  • Player is unable to roll (Combat Roll) with Broken effect

Screenshots

Gallery

  • Using Splint to heal broken bone
    Using Splint to heal broken bone
  • Bleeding
    Bleeding While bleeding, player leaves red particles (a few are on the ground next to the zombie)
  • Bandages and other healing items
    Bandages and other healing items
  • Bleeding
    Bleeding While bleeding, player leaves red particles (a few are on the ground next to the zombie)
  • Bandages and other healing items
    Bandages and other healing items
  • Using Splint to heal broken bone
    Using Splint to heal broken bone

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~17,000
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Modrinth
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Modrinth
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