Mod
Hardcore Lite - You Die You Lose a Heart (LifeDrain)
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Lose hearts when dying, gain a heart when eating enchanted golden apples (similar to LifeDrain LifeSteal)
Includes a large focus on traversing worlds with enhanced world generation, structures, dungeons, and more for players to find unique loot.
Includes quality of life improvements and small tweaks to enhance and customize gameplay.
Forge is a popular mod loader for versions 1.1+ of Minecraft.
Neoforge is a fork of the Minecraft Forge available for versions 1.20.1+ of Minecraft. Many Forge mods are compatible with Neoforge and vice versa.
Fabric is a mod loader for versions 1.14+ of Minecraft, particularly popular for client side and optimization mods.
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This is an official reforge of the mod "You die you lose a Heart" by the user Mars.
Note:
This mod is to be used with normal Minecraft worlds. It's not compatible with acctual Hardcore worlds.
When you die you lose a heart. With no hearts left you will switch to spectator mode. This is similar to hardcore difficulty in Minecraft but less severe. You can also restore hearts by eating enchanted golden apples.
Features:
- You lose 1 heart when you die
- You gain 1 heart when you eat an enchanted golden apple (can be enabled/disabled via gamerule)
- Configure the maximum hearts a player can have (default 20, set via gamerule)
- Set a players hearts via command
Gamerules:
- /gamerule maxHearts value (default 20 hearts)
- /gamerule canRestoreHearts true/false (default is true)
Commands:
- /playerhearts _value (_set the current hearts of a player)

You can gain hearts by eating enchanted golden apples.

This is an official reforge of the mod "You die you lose a Heart" by the user Mars.
Note: This mod is to be used with normal Minecraft worlds. It's not compatible with acctual Hardcore worlds.
When you die you lose a heart. With no hearts left you will switch to spectator mode. This is similar to hardcore difficulty in Minecraft but less severe. You can also restore hearts by eating enchanted golden apples.
Features:
- You lose 1 heart when you die
- You gain 1 heart when you eat an enchanted golden apple (can be enabled/disabled via gamerule)
- Configure the maximum hearts a player can have (default 20, set via gamerule)
- Set a players hearts via command
Gamerules:
- /gamerule maxHearts value (default 20 hearts)
- /gamerule canRestoreHearts true/false (default is true)
Commands:
- /playerhearts value (set the current hearts of a player)
You lose a heart, when you die
You can gain hearts by eating enchanted golden apples.
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