Harsh Encounters

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Harsh Encounters

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Adds custom strong bosses to the game.

Adventure/Exploration
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NeoForge
Minecraft

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Where It Runs
Client and Server

Must be installed on both the client and the server.

About

Project Details

Type
Mod
License
All Rights Reserved
Latest Version
harsh_encounters-1.0.2-neoforge-1.21.1.jar

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CurseForge ID
Modrinth ID

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About

Description

Adds tough and challenging bosses to the game, forcing you to not go and brute force or snipe them down, rather dodge and evade, as well as attack at the right time.

Bosses:

description_3e389927-892d-47a1-8db6-4491c80ef16e.png

Deviser:

Health: 440
Armor: 13

A Golem-like Sentinel with control over thunder. Don't be shocked!

Has a range of attacks, melee and ranged. Can stab and grab you, dealing big damage while you are grabbed, and is able to summon a rain of spears at phase 1. Can apply electrified from most melee hits, increasing damage from lasers, so it is advisable to dodge. Has 2 phases (summons rain at phase 2 as well as able to dodge and uses 2 more devastating attacks). 

In 1.21.1, Deviser can be found in the Thunderous Tower, where you will need to aquire the Soul of Thunder by beating the miniboss inside, called Voltaic Storm Elemental . When defeated, drops Thunderium and Thunderous Essence, which are used to create 2 new weapons, Thunder Spear and Deviser Gauntlet, both allowing you to harness some of the boss' attacks.


Boss Music used: Nemesis by Light Canvas. In 1.21.1 its Brace for the Storm by Darren Curtis.

MIniboss:

Voltaic Storm Elemental:

description_20306552-cb17-4c15-b0c7-728610c1d556.png

Deals heavy slam damage, can summon minions, and in phase 2 has a devastating jump.

The following are in 1.20.1:

description_410e251e-e3bb-43db-babd-62856a17b28e.png

Scorched Knight:

Health: 270
Armor: 15

Who or what is in that armor? A human? A blaze? Both!? All we know is that it wants to burn all its foes into the ground.....

Consists of melee attacks, a charge, slam, jump, and a special, dangerous move that leaves the boss stunned afterwards. Can apply a DoT called Scorched, which reduces a players offense and defense slightly. Can be found in the nether.

https://www.youtube.com/watch?v=2pFTXOCyOhY - (Demonstration)

Boss Music used: Dragon Fire by Makai Symphony

description_1d9cbf45-5d61-480a-93bf-78466d6e5cd8.png

The Silent Swordmaster (W.I.P):

Health: 700
Armor: 27

Only phase 1 as of now:
Can dodge & block attacks, can grab and lift you in the air and slam. Has a fire wave attack that can heal the boss when it hurts you, then it can summon small tornados that carry and damage you. Has a dash and a jump attack. At below 25% hp, periodically spawns blood lasers around the boss.

Note: If your system isnt that great, I'd recommend disabling the boss' shadow trail in the config for better performance.

Check out resource pack from dontsmart: https://www.curseforge.com/minecraft/texture-packs/harsh-encounters-retexture

Please, any bugs you find, make a comment.

Bosses:

Deviser:

Deviser

Health: 440 Armor: 13

A Golem-like Sentinel with control over thunder. Don't be shocked!

Has a range of attacks, melee and ranged. Can stab and grab you, dealing big damage while you are grabbed, and is able to summon a rain of spears at phase 1. Can apply electrified from most melee hits, increasing damage from lasers, so it is advisable to dodge. Has 2 phases (summons rain at phase 2 as well as able to dodge and uses 2 more devastating attacks).

Can be summoned (for the meantime) by crafting a Thunderer Summoner block (3 diamonds, 1 netherite ingot and 3 of any stone), right click on the placed block to summon the boss. When defeated, drops Thunderium and Thunderous Essence, which are used to create 2 new weapons, Thunder Spear and Deviser Gauntlet, both allowing you to harness some of the boss' attacks.

Boss Music used: Nemesis by Light Canvas.

Scorched Knight:

Scorched Knight

Health: 270 Armor: 15

Who or what is in that armor? A human? A blaze? Both!? All we know is that it wants to burn all its foes into the ground.....

Consists of melee attacks, a charge, slam, jump, and a special, dangerous move that leaves the boss stunned afterwards. Can apply a DoT called Scorched, which reduces a players offense and defense slightly. Can be found in the nether.

Boss Music used: Dragon Fire by Makai Symphony

The Silent Swordmaster (W.I.P):

The Silent Swordmaster

Health: 700 Armor: 27

Only phase 1 as of now: Can dodge & block attacks, can grab and lift you in the air and slam. Has a fire wave attack that can heal the boss when it hurts you, then it can summon small tornados that carry and damage you. Has a dash and a jump attack.

Note: If your system isnt that great, I'd recommend disabling the boss' shadow trail in the config for better performance.

Screenshots

Gallery

  • ThunderousTower.png
    ThunderousTower.png ThunderousTower.png
  • Miniboss.png
    Miniboss.png Miniboss.png
  • deviserphase2.png
    deviserphase2.png DeviserPhase2
  • Scorched Knight Arena
    Scorched Knight Arena Spawns in the nether

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